『Unreal Engine Diaries』のカバーアート

Unreal Engine Diaries

Unreal Engine Diaries

著者: cMonkX | Unreal Engine Indie Dev
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今ならプレミアムプランが3カ月 月額99円

2026年5月12日まで。4か月目以降は月額1,500円で自動更新します。

概要

Unreal Engine Diaries is a raw, unedited audio journal from a solo developer trying to build something real in a world where AI is rewriting the rules faster than anyone can keep up. I'm a UX designer who got laid off, picked up Unreal Engine, and started documenting what actually happens when a non-engineer tries to build a virtual world alone — the technical walls, the identity crisis, the occasional breakthrough. No tutorials. No sponsored segments. Just honest dispatches from someone figuring it out in real time. Topics include: Unreal Engine 5, vibe coding, AI tools for solo devs, MetaHumans, virtual fashion, indie game development, and what it means to keep making things when the industry is falling apart around you. If you're building something in Unreal — or wondering if you should — this is for you. Contact: cmonkxxx@gmail.comCopyright 2026 cMonkX | Unreal Engine Indie Dev SF 社会科学
エピソード
  • Unreal Engine vs. AI Vibe coding: choice paralysis
    2026/04/05

    Today, we're diving into the wild world of creativity and productivity—or, as I like to call it, my chaotic journey of trying to get stuff done. I’m out here wandering through the woods, reflecting on how this podcast has turned into my accountability buddy while I grapple with the daunting challenges of using Unreal Engine. You know, it's a real love-hate relationship, especially when I find myself stuck in a loop of frustration instead of making progress. But hey, I've discovered that chatting with AI can be a game changer—think of it as having a coding partner who never sleeps and is always ready to brainstorm! So, as I navigate this blend of digital creation and real-life distractions (like family gatherings and the occasional existential crisis), join me in figuring out if I should stick with Unreal or embrace the simpler joys of, say, picking up a camera and just hitting record. A stroll through the forest sets the stage for an introspective dive into the world of game development and the trials we face in the digital realm. While wandering among the trees, I reflect on my journey, the challenges of working with Unreal Engine, and the ups and downs of creative accountability. The podcast serves as my personal diary, a space where I spill my thoughts on navigating the labyrinth of projects, bugs, and the occasional existential crisis. It's not just about the code; it’s about the journey of self-discovery wrapped up in deadlines and digital frustrations. I also explore the role of AI in my workflow, which has become a unique companion on this path, especially during those long hours stuck in front of the screen. It’s a conversation about finding motivation in unexpected places, and how sometimes, you just need a sounding board—even if it’s a chatbot. As I wander, I ponder the importance of community in this solo endeavor, realizing that while I may feel like a lone wolf in the coding wilderness, I’m actually part of a larger ecosystem of creators. The episode is a blend of personal anecdotes, technical musings, and a sprinkle of humor, all tied together by my love for creating in Unreal Engine and the hope of finding clarity in the chaos of creativity.

    Takeaways:

    • We’re diving deep into the chaotic world of bugs and obstacles while learning Unreal Engine, and honestly, it feels like my own tech diary on a wild adventure.
    • This podcast serves as my accountability partner, keeping me motivated while I juggle projects and the reality of being a solo dev in a complex ecosystem.
    • Walking through the forest while recording this episode is both a refreshing change and a reminder that stepping outside can spark new ideas in our creative processes.
    • Unreal Engine is a beast that demands teamwork and resources; sometimes, it feels like I'm wrestling with a giant while trying to make my dreams come true.
    • I’m realizing that using AI tools has made my workflow smoother, even if I'm still figuring out how to harness them effectively in my projects.
    • It's all about finding the right balance—between using Unreal for its powerful capabilities and knowing when to step back and embrace simpler tools for quicker results.

    Companies mentioned in this episode:

    • EPIC
    • Unreal Engine
    • Chat GPT
    • Claude
    • Gemini
    • Anti Gravity
    • Marvelous Designer
    • Godot
    • Seat Dance
    • Nano Banana

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    32 分
  • Epic Games Layoffs & Usual AI Shenanigans (Life's a Mess, But So Is This Episode)
    2026/03/27

    Contact: cmonkxxx@gmail.com

    About This Episode

    This is a raw, unedited entry from the Unreal Engine Diaries. If you are looking for a polished, corporate tech news summary, you might want to look elsewhere. This is a personal message from the trenches of solo game development, recorded in the evening after a busy day. There is a lot on my mind. It is a monologue-conversation between friends about the reality of the industry in 2026, the weight of global news, and the chaotic beauty of building things with AI.

    The Epic Games Shake-up

    A few days ago, 1,000 people were let go at Epic Games. We discuss the fallout of this decision, the generous severance packages involved, and the "strategic" reasons cited by the company. I share my critical perspective on why a layoff can sometimes be a catalyst for personal growth, specifically looking at the transition from being a comfortable employee to a motivated independent builder. We also touch on the unique safety nets available in places like Germany that make these pivots possible.

    From Designer to Builder: The Vibe Coding Revolution

    The core of this episode focuses on the shift in my own workflow. I have moved away from being just a designer and into being a builder, largely thanks to the power of AI.

    • The 2D MVP Strategy: Why I am currently building my AI NPC logic in a 2D pixel art environment rather than fighting with 3D realism in Unreal Engine.
    • The AI Stack: Insights into using Claude Code, Gemini, and local LLMs to create interactive experiences.
    • OpenClaw Integration: How I am using the OpenClaw framework to interact with NPCs via Telegram and mobile agents.
    • Local LLMs: The benefits of running models locally for a free, private, and uncensored development environment.

    Key Topics and Timestamps
    • The weight of the world: Dealing with news addiction and the dystopian feel of 2026.
    • The Epic Games Layoffs: 1,000 voices and a call to action for those affected.
    • Layoffs as a blessing: Discussing financial runways, severance, and the push to pursue dreams.
    • Parenting and production: A real look at the struggle to find recording time.
    • Technical deep dive: Vibe coding in Unreal Engine vs. current AI assistant limitations.
    • The 2D framework: Testing intelligent NPCs and local LLM logic.
    • OpenClaw and Telegram: Building a metaverse like experience you can text.
    • Looking ahead: Competition in the AI industry and a side quest to Poland for Gaussian splatting.

    Call to Action for Epic Employees

    If you were part of the 1,000 people let go at Epic Games, I want to hear from you. This podcast is a platform to amplify your stories. Whether you want to talk about your time there, the severance process, or your next move, reach out privately at cmonkxxx@gmail.com. We can chat off the record or bring you on as a guest to share your insights with the Unreal community.

    For the SEO Crawlers and Curious Developers

    Keywords: Unreal Engine 5 development, Epic Games layoffs 2026, Vibe Coding, AI NPC logic, OpenClaw AI, Local LLM for game dev, Claude Code Unreal Engine, Independent game developer diary, Solo dev struggle, Gaussian splatting tutorial, AI agents in gaming.

    1. This episode was recorded in a single, raw take. It includes the real sounds of life, the pauses of actual thought, and the honest anxieties of a developer trying to make sense of a fast moving industry. Thanks for being here.

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    21 分
  • Vibe Coding and Unreal Engine: How long do we have to wait?!
    2026/03/17

    Ever feel like you're drowning in a sea of tech tools and workflows, unsure of what actually matters? Yeah, me too. In this chat, we dive into the chaos of being overwhelmed by endless options, especially when it comes to creative software like Unreal Engine and AI tools. I’m a month into this whole unemployment gig, and let me tell you, it’s been a wild ride of productivity mixed with a bit of existential dread about the gaming industry’s future. While I’m out here trying to make my cute Italian town come alive with AI-driven pedestrians, I can’t help but wonder if I'm just complicating things—like trying to find my keys in the fridge. We explore the balance of staying focused on our passions while navigating the noise of external distractions. So, grab a comfy seat, maybe a snack, and let’s get into the nitty-gritty of this creative journey together! In the colorful tapestry of creative exploration, we often find ourselves at a crossroads, surrounded by distractions and a plethora of tools that promise to enhance our workflow. After a month of being unemployed, I’m here to share my journey of embracing this unexpected freedom with open arms. It’s like stepping into a new pair of shoes that fit just right—comfortable yet exciting. My days have been filled with the joy of diving into Unreal Engine, where I can create, tinker, and dream without the usual pressures of deadlines and expectations. This podcast is my way of sharing that experience with you, as I reflect on the importance of staying true to my creative path amidst external chaos. As we chat about the challenges that come with being both a creator and an explorer, I can’t shake the feeling that the world of AI tools is both a blessing and a curse. There’s an allure to these technologies that can easily lead to distraction. I find myself questioning the future of my involvement in the gaming industry, pondering whether it’s truly the right fit for me. Let’s face it, it’s a tough landscape out there. I’m keen to hear from anyone else navigating these waters—what do you think? Do you feel the same pressures? This conversation feels like a collective brainstorming session, where we can bounce ideas off one another and draw strength from shared experiences. In the latter part of our discussion, I share my latest endeavor of bringing life to a quaint Italian town in Unreal Engine. The introduction of AI-driven pedestrians has been a revelation, transforming my once-silent streets into a lively scene. This project has reignited my passion for creating immersive environments, and I’m excited about the possibilities ahead. I’m eager to explore how to make these characters interact meaningfully, turning my vision into a vibrant reality. As I look ahead, I can’t help but feel that we’re on the cusp of something truly exciting in the creative world, and I’m thrilled to take you along for the ride.

    Takeaways:

    1. In a world of endless distractions, staying true to our creative paths is key, right?
    2. Being unemployed has led me to explore my creativity, especially with Unreal Engine, feeling super productive.
    3. It's wild how artificial intelligence tools can shake up our workflows, making creativity both fun and confusing.
    4. Adding AI pedestrians to my environment has transformed my project, making it feel lively and engaging.
    5. Despite my doubts about the game industry, I still crave connection and insights from fellow creators.
    6. I’m all about merging coding with AI to simplify my work in Unreal, hoping that future updates will make it happen.

    Companies mentioned in this episode:

    1. Unreal Engine
    2. Seed Dance
    3. Matrix City
    4. Mass Crowd
    5. Convey AI

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    22 分
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