Thoughts on FaB's Competitive Nature
カートのアイテムが多すぎます
カートに追加できませんでした。
ウィッシュリストに追加できませんでした。
ほしい物リストの削除に失敗しました。
ポッドキャストのフォローに失敗しました
ポッドキャストのフォロー解除に失敗しました
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ナレーター:
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著者:
このコンテンツについて
Joel got sick so Fuzzy and Clark hold down the fort and talk about what's been on their mind recently. Clark tackles how important lore is, why FaB makes it hard to deliver a good story, and what LSS prioritizes over it. Fuzzy discusses the similarities and differences between Flesh and Blood and Chess including organized play and how both games tackle randomness.
Discord Link: https://discord.gg/JMjxmkMDSs
Patreon Link: https://patreon.com/PitchItToMe?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=creatorshare_fan&utm_content=join_link
You can follow us at the following socials:
Bluesky: https://bsky.app/profile/pitchittomepod.bsky.social
Instagram: https://www.instagram.com/pitchittomepodcast
Youtube: https://www.youtube.com/@PitchItToMePodcast
Timestamps:
00:00 Introduction
00:35 Turn Zero
05:34 Storytelling with Cardboard
30:50 Comparing FaB to Chess
53:55 Arsenal Zone
1:04:20 Outro
1:06:00 Outtake
Credits:
Host #2 -- Fuzzy Delp
Host #2 -- Joel Recinos
Host #2 -- Clark Moore
Executive Producer -- Talon Stradley
Music -- Dillon Hulse
Logo -- Han Vi
Mix -- Christopher Moore
Audio Editor -- Clark Moore
Video Editor -- Clark Moore
Thank you to Legend Story Studios for allowing the use of their card art through their Content Creator policies and for making the game of Flesh and Blood.
#fleshandbloodtcg #tradingcards #gamedesign #podcast #legendstorystudios #fabtcg #pitm #pitchittome