エピソード

  • TWR24 | Blood on the Ice
    2026/07/23

    The confidence level is like night and day over here. No longer a floundering rag-tag crew, this gang knows what to expect and how to get the job done. It's gonna bum me out way more though if (when) they falter. Nope. They're fine! Everything is fine!

    I am a bit worried that this "Beastmaster" is playing at something that these dummies don't even understand yet. Perhaps time will tell! Either that or Jexa will. She's got this knowing look. Though Tarrik may be the only one keeping score. The other two seem a bit distracted.

    ____________________________________

    📺 Watch Us On YouTube

    Our show is designed to be watched! Check us out on YouTube so you don't miss all the action, graphics, and effects on the board.

    Full Playlist → https://www.youtube.com/playlist?list=PL3Ywig8fcww7B-n3LAcjfoqP79LaRdMnr

    ____________________________________

    📖 About the Campaign

    The end of all things didn’t arrive with fury or thunder. There was no otherworldly mass of violence, no maelstrom of panic and destruction. The Gods did not descend from the Great Beyond to deliver their ultimate judgment to a failed creation that was the dispirit planes of the Inner and Outer Spheres.

    No, the Gods simply said nothing.

    In fact, they’ve said nothing since that notorious day a little over four years ago.

    Instead, it was with a brief, bewildered shock of surprise followed by a slow forced march towards the edge that everything ended. A subdued befuddlement; a resigned, if disgruntled murmur. Though many did rage against the end, most slowly came to accept it like a dull, bitter weariness seeping into their very souls.

    ____________________________________

    🎨 Credits

    • Campaign Creation — Andrew Regis
    • Character & Environmental Art — Gavin Mikesell
    • Battle Map Art & Design — Will Muto
    • Original Theme Music — Brett Rayer

    ____________________________________

    🛎️ Subscribe for more actual plays, chaos, and sci-fi shenanigans every week!

    続きを読む 一部表示
    1 時間 45 分
  • TWR23 | Served Cold
    2026/07/16

    The crew gets a break from relentless combat to get to know their new friend Nirdra and she's able to shed some light on the recent history of the apartment building as well as some of the creatures within it.

    Of course, this comes with a small request to backtrack a bit. We certainly ran through some recent floors without wholly extinct-ing the beasts who live there and now it's time to pay the piper.

    Q: How many sharpwing eyes does it take to see a door open?

    A: [...I don't know, probably not nearly as many as they have.]

    ____________________________________

    📺 Watch Us On YouTube

    Our show is designed to be watched! Check us out on YouTube so you don't miss all the action, graphics, and effects on the board.

    Full Playlist → https://www.youtube.com/playlist?list=PL3Ywig8fcww7B-n3LAcjfoqP79LaRdMnr

    ____________________________________

    📖 About the Campaign

    The end of all things didn’t arrive with fury or thunder. There was no otherworldly mass of violence, no maelstrom of panic and destruction. The Gods did not descend from the Great Beyond to deliver their ultimate judgment to a failed creation that was the dispirit planes of the Inner and Outer Spheres.

    No, the Gods simply said nothing.

    In fact, they’ve said nothing since that notorious day a little over four years ago.

    Instead, it was with a brief, bewildered shock of surprise followed by a slow forced march towards the edge that everything ended. A subdued befuddlement; a resigned, if disgruntled murmur. Though many did rage against the end, most slowly came to accept it like a dull, bitter weariness seeping into their very souls.

    ____________________________________

    🎨 Credits

    • Campaign Creation — Andrew Regis
    • Character & Environmental Art — Gavin Mikesell
    • Battle Map Art & Design — Will Muto
    • Original Theme Music — Brett Rayer

    ____________________________________

    🛎️ Subscribe for more actual plays, chaos, and sci-fi shenanigans every week!

    続きを読む 一部表示
    1 時間 41 分
  • TWR22 | Knock-down Drag-out
    2026/07/09

    Offa-doofa. This one is off to the races without any preamble. The crew has no time to waste if they're going to save their rat. Everyone light a candle for poor Jexa. Perhaps if she makes it through this she'll learn the value of friendship or whatever.

    We also learn this week what's behind some more doors! Sometimes it's friends, often it's warring monsters. Sometimes... a kitty cat. Are we not going to comment on the new kitty cat art? I noticed!

    Roadblocks and tough decisions loom large in the face of already great adversity.

    ____________________________________

    📺 Watch Us On YouTube

    Our show is designed to be watched! Check us out on YouTube so you don't miss all the action, graphics, and effects on the board.

    Full Playlist → https://www.youtube.com/playlist?list=PL3Ywig8fcww7B-n3LAcjfoqP79LaRdMnr

    ____________________________________

    📖 About the Campaign

    The end of all things didn’t arrive with fury or thunder. There was no otherworldly mass of violence, no maelstrom of panic and destruction. The Gods did not descend from the Great Beyond to deliver their ultimate judgment to a failed creation that was the dispirit planes of the Inner and Outer Spheres.

    No, the Gods simply said nothing.

    In fact, they’ve said nothing since that notorious day a little over four years ago.

    Instead, it was with a brief, bewildered shock of surprise followed by a slow forced march towards the edge that everything ended. A subdued befuddlement; a resigned, if disgruntled murmur. Though many did rage against the end, most slowly came to accept it like a dull, bitter weariness seeping into their very souls.

    ____________________________________

    🎨 Credits

    • Campaign Creation — Andrew Regis
    • Character & Environmental Art — Gavin Mikesell
    • Battle Map Art & Design — Will Muto
    • Original Theme Music — Brett Rayer

    ____________________________________

    🛎️ Subscribe for more actual plays, chaos, and sci-fi shenanigans every week!

    続きを読む 一部表示
    1 時間 58 分
  • TWR21 | Lost in the Fray
    2026/07/02

    Oh hey, what's up. You're our healer right? I'm just, like SOO close to death. Can you help a sister out? Right, I know I'm not being super effective, but something about the dice gods. Amiright?! Anyway... yeah. Okay, I'll just be over here... when you're ready. Any time now.

    Battle noises continue ...as Andrew announces some good news?! Surely it's not another hit on our crew. Right?

    ____________________________________

    📺 Watch Us On YouTube

    Our show is designed to be watched! Check us out on YouTube so you don't miss all the action, graphics, and effects on the board.

    Full Playlist → https://www.youtube.com/playlist?list=PL3Ywig8fcww7B-n3LAcjfoqP79LaRdMnr

    ____________________________________

    📖 About the Campaign

    The end of all things didn’t arrive with fury or thunder. There was no otherworldly mass of violence, no maelstrom of panic and destruction. The Gods did not descend from the Great Beyond to deliver their ultimate judgment to a failed creation that was the dispirit planes of the Inner and Outer Spheres.

    No, the Gods simply said nothing.

    In fact, they’ve said nothing since that notorious day a little over four years ago.

    Instead, it was with a brief, bewildered shock of surprise followed by a slow forced march towards the edge that everything ended. A subdued befuddlement; a resigned, if disgruntled murmur. Though many did rage against the end, most slowly came to accept it like a dull, bitter weariness seeping into their very souls.

    ____________________________________

    🎨 Credits

    • Campaign Creation — Andrew Regis
    • Character & Environmental Art — Gavin Mikesell
    • Battle Map Art & Design — Will Muto
    • Original Theme Music — Brett Rayer

    ____________________________________

    🛎️ Subscribe for more actual plays, chaos, and sci-fi shenanigans every week!

    続きを読む 一部表示
    1 時間 20 分
  • TWR20 | An Unexpected Engagement
    2026/06/25

    A whole new level for our players comes right in time for them to NEED IT. They rush ahead with a foolproof plan... open a door and toss a grenade. What could go wrong? Never mind Tarrik standing in the doorway dumbfounded at just how many of those retriever-sized bugs are in there.

    Surely what comes next doesn't involve them catching enemy fire... right? Right?! Just waive your underwear folks, I'm sure they're all reasonable.

    ____________________________________

    📺 Watch Us On YouTube

    Our show is designed to be watched! Check us out on YouTube so you don't miss all the action, graphics, and effects on the board.

    Full Playlist → https://www.youtube.com/playlist?list=PL3Ywig8fcww7B-n3LAcjfoqP79LaRdMnr

    ____________________________________

    📖 About the Campaign

    The end of all things didn’t arrive with fury or thunder. There was no otherworldly mass of violence, no maelstrom of panic and destruction. The Gods did not descend from the Great Beyond to deliver their ultimate judgment to a failed creation that was the dispirit planes of the Inner and Outer Spheres.

    No, the Gods simply said nothing.

    In fact, they’ve said nothing since that notorious day a little over four years ago.

    Instead, it was with a brief, bewildered shock of surprise followed by a slow forced march towards the edge that everything ended. A subdued befuddlement; a resigned, if disgruntled murmur. Though many did rage against the end, most slowly came to accept it like a dull, bitter weariness seeping into their very souls.

    ____________________________________

    🎨 Credits

    • Campaign Creation — Andrew Regis
    • Character & Environmental Art — Gavin Mikesell
    • Battle Map Art & Design — Will Muto
    • Original Theme Music — Brett Rayer

    ____________________________________

    🛎️ Subscribe for more actual plays, chaos, and sci-fi shenanigans every week!

    続きを読む 一部表示
    2 時間 25 分
  • TWR19 | Facing the End
    2026/06/18

    Picking up where we left off last week, the gang staring confused into a room full of folks that shouldn't be there; a new feline companion at their side. What are they seeing? What's real? There's only one way to find out, and it seems... beyond terrifying.

    Jexa blames the cat, but then again; she's a rat. So, take that for what it's worth.

    ____________________________________

    📺 Watch Us On YouTube

    Our show is designed to be watched! Check us out on YouTube so you don't miss all the action, graphics, and effects on the board.

    Full Playlist → https://www.youtube.com/playlist?list=PL3Ywig8fcww7B-n3LAcjfoqP79LaRdMnr

    ____________________________________

    📖 About the Campaign

    The end of all things didn’t arrive with fury or thunder. There was no otherworldly mass of violence, no maelstrom of panic and destruction. The Gods did not descend from the Great Beyond to deliver their ultimate judgment to a failed creation that was the dispirit planes of the Inner and Outer Spheres.

    No, the Gods simply said nothing.

    In fact, they’ve said nothing since that notorious day a little over four years ago.

    Instead, it was with a brief, bewildered shock of surprise followed by a slow forced march towards the edge that everything ended. A subdued befuddlement; a resigned, if disgruntled murmur. Though many did rage against the end, most slowly came to accept it like a dull, bitter weariness seeping into their very souls.

    ____________________________________

    🎨 Credits

    • Campaign Creation — Andrew Regis
    • Character & Environmental Art — Gavin Mikesell
    • Battle Map Art & Design — Will Muto
    • Original Theme Music — Brett Rayer

    ____________________________________

    🛎️ Subscribe for more actual plays, chaos, and sci-fi shenanigans every week!

    続きを読む 一部表示
    2 時間 6 分
  • TWR18 | Cracked and Fraying
    2026/06/11

    Brrrr. The cold is really starting to settle into the crew's bones as they fight their way across the floor. These eggs seem chill enough, but they are EVERYWHERE and they keep falling off the countertops like there is a cat giving them a playful shove. It's not a cat though, it's a giant rat. Speaking of rats, Jexa "tactically scouts ahead", alone, while everyone else fights for their lives (surprise). Oh, and there is also a cat too...? and even folks we did not expect? Madness builds to end-of-year cliffhanger!

    ____________________________________

    📺 Watch Us On YouTube

    Our show is designed to be watched! Check us out on YouTube so you don't miss all the action, graphics, and effects on the board.

    Full Playlist → https://www.youtube.com/playlist?list=PL3Ywig8fcww7B-n3LAcjfoqP79LaRdMnr

    ____________________________________

    📖 About the Campaign

    The end of all things didn’t arrive with fury or thunder. There was no otherworldly mass of violence, no maelstrom of panic and destruction. The Gods did not descend from the Great Beyond to deliver their ultimate judgment to a failed creation that was the dispirit planes of the Inner and Outer Spheres.

    No, the Gods simply said nothing.

    In fact, they’ve said nothing since that notorious day a little over four years ago.

    Instead, it was with a brief, bewildered shock of surprise followed by a slow forced march towards the edge that everything ended. A subdued befuddlement; a resigned, if disgruntled murmur. Though many did rage against the end, most slowly came to accept it like a dull, bitter weariness seeping into their very souls.

    ____________________________________

    🎨 Credits

    • Campaign Creation — Andrew Regis
    • Character & Environmental Art — Gavin Mikesell
    • Battle Map Art & Design — Will Muto
    • Original Theme Music — Brett Rayer

    ____________________________________

    🛎️ Subscribe for more actual plays, chaos, and sci-fi shenanigans every week!

    続きを読む 一部表示
    2 時間 46 分
  • TWR17 | Eye Hate to See You Go
    2026/06/04

    It’s a Christmas Episode ...because of the hat, I guess? It's also vaguely festive because of all the snow, but it's slowly killing them, so that puts a damper on things.

    In other news, these eggs have too many eyes, and they seem a bit temperamental. The gang has got their work cut out for them making this floor habitable. I know they're hoping to just cook them all and call it a day, but something is telling me it's going to be a fight; all the way to the kitchen.

    ____________________________________

    📺 Watch Us On YouTube

    Our show is designed to be watched! Check us out on YouTube so you don't miss all the action, graphics, and effects on the board.

    Full Playlist → https://www.youtube.com/playlist?list=PL3Ywig8fcww7B-n3LAcjfoqP79LaRdMnr

    ____________________________________

    📖 About the Campaign

    The end of all things didn’t arrive with fury or thunder. There was no otherworldly mass of violence, no maelstrom of panic and destruction. The Gods did not descend from the Great Beyond to deliver their ultimate judgment to a failed creation that was the dispirit planes of the Inner and Outer Spheres.

    No, the Gods simply said nothing.

    In fact, they’ve said nothing since that notorious day a little over four years ago.

    Instead, it was with a brief, bewildered shock of surprise followed by a slow forced march towards the edge that everything ended. A subdued befuddlement; a resigned, if disgruntled murmur. Though many did rage against the end, most slowly came to accept it like a dull, bitter weariness seeping into their very souls.

    ____________________________________

    🎨 Credits

    • Campaign Creation — Andrew Regis
    • Character & Environmental Art — Gavin Mikesell
    • Battle Map Art & Design — Will Muto
    • Original Theme Music — Brett Rayer

    ____________________________________

    🛎️ Subscribe for more actual plays, chaos, and sci-fi shenanigans every week!

    続きを読む 一部表示
    2 時間 7 分