Join the Professors as we dive deep into PlayStation's controversial dynamic pricing strategy and potentially sprinkle it with a spicy take or two. We’ll break down why Arc Raiders is absolutely crushing it as the extraction shooter everyone's talking about. Travel topside with us as we unpack our thoughts about this critically acclaimed extraction shooter and briefly discuss its optimization. We transition to a discussion of Switch 2's record-breaking sales numbers, touch on some World of Warcraft updates, and pay tribute to legendary developer Tomonobu Itagaki. Heru and Plague would love your feedback! Let us know what we can improve on and other topics you'd like to hear us discuss by reaching out to feedback@thegameprofessors.com . Come in and grab a seat as we profess our love and hate for all things video games!
Timestamps:
00:40 - Lecture Lowdown
00:55 - Announcements
01:18 - Playstation Dynamic Pricing
29:23 - Lab Work (Arc Raiders Discussion)
31:10 - Arc Raiders weekend connection issues
32:15 - Player Market Discussion
37:54 - Proxy Chat
44:38 - PVP value discussion
47:12 - Tiny PVP story
51:52 - Map Diversity/Level Design/Weapon Balance Discussion
56:24 - Arc Diversity and Enemy design
58:27 - Tiny Story about using a Rocketeer as a teammate
1:09:24 - Begin criticisms
1:09:27 - Sound of enemy players
1:13:56 - Tracking resources
1:14:57 - 3rd person discussion
1:18:39 - Hit registration
1:20:15 - Bullet travel speed
1:22:54 - Reviews across the board
1:28:54 - Prestige system (Wipe mechanic)
1:29:55 - Post-launch Update/Roadmap
1:33:12 - Performance
1:39:10 - Business and Econ (Nintendo Switch 2 Sales)
1:42:00 - WoW update
1:42:33 - Gaming History (Tomonobu Itagaki’s passing)