『The Game Design Round Table』のカバーアート

The Game Design Round Table

The Game Design Round Table

著者: Dirk Knemeyer & David V. Heron
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Covering the full breadth of digital, tabletop, and role playing games, The Game Design Round Table inspires and educates aspiring and experienced game designers.℗ & © 2019 The Game Design Round Table アート
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  • The No-Hit Wonder Strategy: Survival and Success with Jake Birkett
    2026/07/29

    In this episode, hosts Dirk Knemeyer and David Heron sit down with Jake Birkett, the veteran indie developer behind Grey Alien Games. Jake is perhaps most famously known in the industry for his "No-Hit Wonder" philosophy—a survival strategy that has allowed him to thrive as a full-time indie developer for over 20 years without relying on a single "mega-hit".

    The conversation explores the fascinating evolution of Jake's career, from his early days creating seasonal match-3 games like Spooky Bonus to his recent breakthrough with the FMV horror-themed Forbidden Solitaire. We delve into the "Birkett Ratio," a proprietary metric for predicting Steam sales, and discuss the pragmatic reality of the 2026 indie market.

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    1 時間
  • Bizarro World: Indie Devs Feel the Fury Over AI in Games
    2026/07/14

    The show is hosted by Dirk Knemeyer and David Heron. In this episode, they dive deep into the current cultural and technical landscape of AI in game development. The discussion explores the "bizarro world" where indie developers face intense backlash for AI use while major corporations continue to use it unscathed. Dirk shares his transition into a "Total Claude" workflow, explaining how he uses high-level AI agents and local hardware like the Nvidia Spark machine to achieve massive productivity gains. Listeners will hear about the shift from "vibe coding" to professionalized AI audits, the creation of a sovereign AI chief of staff named "Kate," and why the "machine is going to win" in the long-term game design space.

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    59 分
  • Revisiting Civ 7
    2026/06/30

    In this episode, host Dirk Knemeyer, a long-time game designer and industry veteran, sits down with co-host David Heron, known for his deep technical and design experience in digital games. They dive into the "crisis" surrounding Civilization 7, exploring how a legendary franchise took a "big swing that missed hard". The discussion centers on the "Test of Time" update, which attempted to address player disdain by removing civilization-locked transitions but instead exposed deeper issues of under-resourcing and "minimum viable product" design.

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    58 分
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