『The Examined Game - Interviews with Video Game developers』のカバーアート

The Examined Game - Interviews with Video Game developers

The Examined Game - Interviews with Video Game developers

著者: Steven Lake
無料で聴く

概要

Each week, host Steven Lake asks a single expansive question of the creators behind the world’s greatest video games, sparking meaningful conversations about the deeply personal and professional impact games have had on their lives.

The Examined Game is a video game podcast, focusing on the developers, directors, writers and voice talent that make video games.


About Steven Lake


Steven is the host of The Examined Game Podcast and a Peabody-nominated producer. He has produced work for Netflix, BBC Storyville, PBS POV, Al Jazeera, and The Guardian. His films include Phantom Parrot, Roll Red Roll, which The New York Times called “an essential watch,” and Dungeon Masterhood, a coming-of-age documentary with dragons. Other work includes Anonymous Comes to Town, one of The Guardian’s most-watched documentary shorts, and The Family Statement (Field of Vision).

© 2026 The Examined Game - Interviews with Video Game developers
SF 社会科学
エピソード
  • Erik Wolpaw (Portal) | Why Game Writing Lives in the Margins — The Examined Game
    2026/03/17

    In this episode of The Examined Game I speak with veteran Valve writer Erik Wolpaw on the power of great writing in video games.

    I am such a huge fan of Erik's work, particularly across the Portal series and the Half Life Episodes.

    We talk about how you can truly elevate a game's impact with good writing, and the balancing of not letting the story detract from the forward moment of the game.

    Above all else you must remember, the cake is a lie.

    #halflife #portal #valve #podcast #videogames #gaming #gamingpodcast #left4dead2

    続きを読む 一部表示
    1 時間 11 分
  • Julia Mininata (The Crimson Diamond) The Power of Play - 3# The Examined Game
    2026/03/05

    Julia Minimata is the solo developer of the text parser adventure game The Crimson Diamond, a love letter to the classic Sierra On-Line adventures. I adored playing The Crimson Diamond and wanted to talk with Julia about the power of play in video games. We discuss her inspiration for the game and the idea of building a game like a doll’s house, with many different points of interactivity for the player to lose themselves in.

    We also talk about the pressures of being a solo developer and how making the game became its own escape for Julia when her work as an illustrator was stalling.

    https://store.steampowered.com/app/1098770/The_Crimson_Diamond/

    https://www.thecrimsondiamond.com/

    続きを読む 一部表示
    1 時間 4 分
  • 2# Larry Kuperman (Nightdive Studios) Restoring the Mona Lisas of video games
    2026/03/02

    In today's episode I speak with Larry Kuperman, Vice President of Business Development at Nightdive Studios. Nightdive Studios have made a well-deserved name for themselves with their near-flawless remakes and remasters of classic games, including System Shock, System Shock 2, Blade Runner (a personal favourite of mine), Star Wars: Dark Forces, The Thing, and many others.

    I sat down with Larry to discuss the ups and downs of remastering and remaking, covering everything from player expectations through to the legal maze one has to navigate when resurrecting games from the past.

    続きを読む 一部表示
    1 時間 3 分
まだレビューはありません