The Body Is the Controller: Symoné on Circus, Memory, and Live Play
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概要
Symoné is a British-American interdisciplinary artist working at the intersection of circus, dance, and game technologies. Her piece Nullspace Motel is a one-hour live performance where audience members are pulled from their seats to play a custom video game — and what they do shapes the story unfolding on stage in real time.
In this conversation, we talk about how a childhood encounter with Katamari Damacy cracked open her sense of what games could be, why she designs explicitly for people who think games aren't for them, and what it means to put a spotlight on a single player in front of seventy strangers. We also get into the origins of Nullspace — a 60-page Google Doc called "Performance and Video Games" — and why she believes the most meaningful thing a game can do has nothing to do with winning.
If you want the full conversation — including a deep dive into game time, duration, the politics of accessibility, and what Beau Ruberg's Video Games / Avant-Garde meant for this work — that's available for Killscreen members. Please consider supporting independent media! ★ Support this podcast ★
- (00:00) - Meet Symoné and Nullspace Motel
- (01:24) - From Anthropology to Circus
- (06:24) - First Big Stage Rush
- (09:12) - Games That Changed Everything
- (16:28) - Designing Audience Play
Hosted by Jamin Warren. Music by Nick Sylvester.
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