『Tales from the Backlog』のカバーアート

Tales from the Backlog

Tales from the Backlog

著者: Dave Jackson
無料で聴く

このコンテンツについて

A video games podcast where Dave Jackson and guests break down and discuss the games they play. Each episode looks at one game in depth, focusing on mechanics, story, music and other aspects, with no spoilers until a clearly marked spoiler wall in the middle.© 2025 Tube Podcast Network SF
エピソード
  • 196: Sword of the Sea (with AndresPlays)
    2025/12/17
    Support my work on Patreon- https://patreon.com/realdavejackson Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2 Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson There is a certain type of atmospheric (usually) indie game that gets praised for its tone, vibes and emotional impact, but sometimes criticized for underbaked or limited gameplay mechanics. Walking sims used to get the brunt of this, but the same could also be said for games like Sword of the Sea director Matt Nava's most famous works, Journey and Abzu. Sword of the Sea may not be an intentional response to those criticisms, but it does add more "involved" gameplay into the fold, incorporating sand surfing and tricks into your verb set. It then begs the discussion- on paper, adding more involved gameplay is good, right? But is that always the case? Guest info: AndresPlays (he/him) * Twitch, Writing and More https://linktr.ee/andresplays93 * Follow on BlueSky https://bsky.app/profile/andresplays.bsky.social TIMESTAMPS * 0:00 Title Card * 0:19 Introductions * 4:50 Our Histories With Matt Nava's Games and Sword of the Sea * 7:43 Opening Thoughts About Sword of the Sea * 14:35 Game Setup and Visual Presentation * 20:00 Speed and Sand Surfing * 36:16 Music and Visual Presentation * 39:54 Lack of Punch and Impact * 56:01 Top-Level Story Thoughts * 1:01:05 Closing Thoughts and Recommendations * 1:06:24 AndresPlays- Writing, Streaming and Little Victories * 1:11:37 Spoiler Wall & Patron Thank-Yous * 1:14:28 Spoiler Section- Story Interpretations * 1:28:05 Hype Moments and Ending Music used in the episode is credited to Austin Wintory. Tracks used: From a drop, a flame, One drop remained, Unpredictable and joyous, Swimming in the sky, Sacred River, A city where none live Check out Dave on Geeks & Grounds analyzing Final Fantasy X https://www.geeksandgrounds.com/ Check out Dave on Pixel Project Radio analyzing NieR: Automata https://linktr.ee/pixelprojectradio Check out Dave on the King of Games 1999 https://linktr.ee/retrohangover Social Media: BlueSky- https://bsky.app/profile/tftblpod.bsky.social Instagram- https://www.instagram.com/talesfromthebacklog/ Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
    続きを読む 一部表示
    1 時間 52 分
  • 195: Legend of Grimrock 2 (with Shane Selterre - Retro Hangover)
    2025/12/10
    Support my work on Patreon- https://patreon.com/realdavejackson Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2 Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson One of the best things about the thriving indie game scene is that dead genres come back to life, and nothing exemplifies that more than the return of the blobber/first-person dungeon crawler with Almost Human's Legend of Grimrock series. Combining the thrill of exploration in those old school games with modern sensibilities, Legend of Grimrock 2 is one of the best RPGs I've ever played, and I couldn't wait to discuss it on the show. Guest info: Shane Selterre (he/him) * Check out everything Retro Hangover! https://linktr.ee/retrohangover TIMESTAMPS * 0:00 Title Card * 0:24 Introductions * 5:02 Our Histories with Legend of Grimrock 2 * 13:03 Opening Thoughts about Legend of Grimrock 2 * 17:04 Story Setup * 21:18 Dungeon Crawling...Outside? * 25:58 Party Creation and the Combat Dance * 37:00 Situational Awareness * 45:18 Exploration and Inventory * 52:31 Puzzles and Traps * 1:03:18 Character Building * 1:27:19 Music and Sound Design * 1:33:13 Closing Thoughts and Recommendations * 1:37:49 Retro Hangover Podcast * 1:42:54 Spoiler Wall and Patron Thank-Yous * 1:45:37 Spoiler Section- Favorite Stuff * 2:02:29 Spoiler Section- Final Bosses and Endings Music used in the episode is credited to Scoring Helsinki: Main Theme, Prologue (The Isle), Battle Is On Pt. 1, Master and the Apprentice, Credits Theme Check out Dave on Geeks & Grounds https://www.geeksandgrounds.com/ Check out Dave on Pixel Project Radio https://linktr.ee/pixelprojectradio Check out the King of Games 1999 https://retrohangover.captivate.fm/episode/king-of-games-99-round-4-match-1-silent-hill-vs-tony-hawks-pro-skater Social Media: BlueSky- https://bsky.app/profile/tftblpod.bsky.social Instagram- https://www.instagram.com/talesfromthebacklog/ Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
    続きを読む 一部表示
    2 時間 19 分
  • 194: The Legend of Zelda: Tears of the Kingdom (with Michael Berger - Bits of Time)
    2025/12/03
    Support my work on Patreon- https://patreon.com/realdavejackson Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2 Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson What could Nintendo possibly do to follow up the game that "saved gaming" for me? Well, they simply iterated on and evolved everything about Breath of the Wild to make one of the most creativity and freedom-focused games ever. It's simple, really- why don't more people think of this? Sarcasm aside, Tears of the Kingdom is an absolute wonder, and we're lucky to have it. Hope you enjoy the discussion! Guest info: Michael Berger (he/him) * Check out Bits of Time on YouTube https://www.youtube.com/@bitsoftimemedia * Check out the Bits of Time podcast https://podcasts.apple.com/us/podcast/bits-of-time/id1616941089 * Check out everything else Michael is doing https://campsite.bio/matterofmichael TIMESTAMPS * 0:00 Title Card * 0:21 Introductions * 5:35 Our Histories with Zelda and Tears of the Kingdom * 8:49 Opening Thoughts About Tears of the Kingdom * 16:39 Story Setup * 20:26 Storytelling and Nonlinear Design * 25:34 Emergent Story and the Adventure * 29:52 Link's New Toys * 48:58 Emergent Gameplay and the Magic of Scrounging * 57:18 Dungeons and Boss Fights * 1:03:15 Enemy and Boss Variety * 1:08:07 The Depths and Exploration * 1:16:33 Art Design and Music * 1:23:20 Final Thoughts and Recommendations * 1:31:31 Bits of Time * 1:36:11 Spoiler Wall and Patron Thank-Yous * 1:38:25 Spoiler Section- Favorite Temples and Backstory * 2:03:11 Final Boss and Ending Music used in the episode is credited to Hajime Wakai, Manaka Kataoka, Maasa Miyoshi, Masato Ohashi and Tsukasa Usui. Tracks used: Title, Hyrule Castle - Upheaval, Shrine Battle, Seized Construct Battle, Skydive, Lookout Landing, Ganondorf's Theme, Final Dive Social Media: BlueSky- https://bsky.app/profile/tftblpod.bsky.social Instagram- https://www.instagram.com/talesfromthebacklog/ Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
    続きを読む 一部表示
    2 時間 28 分
まだレビューはありません