In the age of Steam and digital downloads, it's honestly quite surprising that we're still able to buy physical copies of video games. Only as of this year did I REALLY start taking physical games more seriously as I've begun to see more and more examples of studios and publishers show zero loyalty to the consumers who purchased their products.
It's no longer shocking when a game is removed from a digital storefront, only to be replaced with a "remastered" version. For a long time it's become common for games to release as a "code in a box" rather than having the game actually printed on a physical disk.
Then of course the newest version of this we're starting to see is from Nintendo themselves with their "game key cards." You buy a physical cartridge, they give you a code that downloads the game onto your console. You pay the same price and yet you have to use your valuable storage space on a game that could have easily fit onto a cartridge... I know that's not always the case, but rest assured, plenty of publishers are indeed releasing games under 64gb (Nintendo's limit for psychical cartridges) as game key cards.
So in this episode of Sticker Shock, Caito and I discuss our physical game collections. We'll also dive into when and/or why we'd still buy digital games, even in this economy!
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