『Retro Time // A Software Podcast』のカバーアート

Retro Time // A Software Podcast

Retro Time // A Software Podcast

著者: Derek Seibert & Jeremy Miller
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The Retro Time Podcast is all about retrospectives. Join your hosts, Derek Seibert and Jeremy Miller, as they talk about software — from product design to software development to the soft skills you need to make it in the industry. Using their long careers to kick off the conversation, they’ll drop a few nuggets of wisdom each episode… 96.7% guaranteed.© 2022 Retro Time. All Rights Reserved. アート
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  • In the Dark: The Infinite Usability Test
    2025/10/30

    In this special Halloween episode, we follow Evelyn—a weary UX researcher trapped in a testing loop that refuses to end. Each new participant looks strangely familiar. Each test begins the same way. And no matter what she changes, they all say the same thing: “I can’t find the button.”

    The post In the Dark: The Infinite Usability Test appeared first on Retro Time.

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    16 分
  • In the Dark: The Stakeholder from Hell
    2024/10/31

    In this special Halloween episode, we follow a UX team at TechNova as they face their most challenging stakeholder yet: Mr. Deville, a literal demon bent on creating the worst user experience possible. The team must use their UX skills to save their project and their souls.

    The post In the Dark: The Stakeholder from Hell appeared first on Retro Time.

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    12 分
  • 78. A Thin Line: The Rough Reality of Enterprise Software
    2024/01/18

    No one likes one-play toilet paper. Yet it’s everywhere. It’s in just about every public or institutional toilet across the world.

    This begs the question, if no one likes one-play toilet paper, why is it everywhere?

    Well, I think it’s simple.

    The people who pay for the toilet paper aren’t the ones who have to use it.

    And it’s not too unlike enterprise software when you think about it.

    The people who get stuck using enterprise software have very little say in what tools they’re supposed to use every day. The people who pay for the software are rarely the ones who have to use it. Not to mention enterprise software is usually seen as a cost-center, not a profit-center. So there is very little incentive to bake quality in from the beginning.

    This week Derek and Jeremy dig into this conundrum and talk through some potential solutions to this unique problem.

    Topics:
    • 03:00 – The Analogy of One-Ply Toilet Paper and Enterprise Software
    • 20:00 – Building Better Software and the Importance of Empathy
    • 27:00 – Creating Empathy and Relationships in the Workplace
    • 31:00 – Turning Knuckleheads into Stallions
    • 31:28 – Building Great Software Requires Focus and Vision
    • 32:27 – Empathy and Skill are Essential for Solving Problems
    • 33:40 – Assuming Positive Intent and Encouraging Effort
    • 34:09 – The Challenge of Leadership Problems
    • 35:03 – Lack of Vision and Strategy as Leadership Problems
    • 36:38 – The Need for Empowering Employees to Speak Up
    • 39:30 – The Iceberg of Ignorance and Incentives for Silence
    • 41:40 – The Lack of Democracy in the Workplace
    • 48:26 – Leadership’s Role in Building Better Software

    —–

    Thanks for listening! We hope you enjoyed today’s episode. If you liked what you heard, be sure to like and subscribe wherever you get your podcasts! If you enjoyed today’s episode, please leave a comment and a five-star review. It helps us out a ton.

    If you haven’t already, sign up for our email list. We won’t spam you. Pinky swear.

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    The post 78. A Thin Line: The Rough Reality of Enterprise Software appeared first on Retro Time.

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    46 分
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