Spencer and Cameron are talking all about what might be the most controversial Resident Evil game out there. And that is good ole RE 6. Which is either one you probably love or hate but it's definitely the game Capcom put the highest amount of funding into making it into a huge game, with a giant yet kind of convoluted storyline. Branching across 3 big campaigns and then the Ada one that is more like a DLC. But a good DLC tying everything together. But each of these campaigns could almost be a full-on game by themselves for the length they run.
Now this is probably the pinnacle of Resident Evil going into full action horror mode. With set pieces like a Michael Bay movie and the characters feeling like they have gone a similar path as the Fast and the Furios ones. Both starting out as close to realistic like then next thing you know, everyone is practically superheroes taking on way impossible odds and situations. But at the end of the day, boy do they still deliver the fun.
And that's really where Resident Evil 6 shines. It's fun as hell. Especially if you play it right and enjoy the game in full on co-op with a good friend like we did. In fact, we really think this is one of the all-time best co-op games ever made. From the glory days of co-op experiences in the Xbox 360 and PS3 era. Plus, this game is really taking those consoles to their absolute limits. As well as being the most fluid playing RE game out there in existence. Smoother than any of the later day's ones too.
Now this game does have some minor issues. Like not having that same upgrade system as RE 4 and 5 for the weapons. Which really does limit its re-playability compared to the other two games. The other thing is the fact that they really should have thrown in more classic Resident Evil characters into this whole experience to make it seem like a grand epic showdown. Helena and Piers are not bad. But they are not Jill, Claire, Rebecca, Barry, Sheva, Carlos, or even Billy. The stories could be really tweaked around just a bit, and they would totally fit in and actually make some of the scenes way more impactful. Just saying. What a lost opportunity. And funny enough, that's kind of what the CG RE movie, Death Island did. Oh well, can't have everything in life.
But beyond that this game is still fun as ever. Holds up amazing and has close to the best Mercenaries mode ever made. There's a lot of pluses to the game even if it has drifted away from the survival horror roots. Take it for what it is, and you will be in for a great ride. At least it's more of an RE game that 7 ever was.
So, come join us for the run through retrospective discussion, as we deep dive into the lore, gameplay mechanics, and give a retro review on our modern experience. Let us know your thoughts on the game, survival horror titles, and what we should play next.
The Silent Evil Podcast S.T.A.R.S. Spencer Scott Holmes and Cameron Curbelo.
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