『Mysteries About True Histories (M.A.T.H.)』のカバーアート

Mysteries About True Histories (M.A.T.H.)

Mysteries About True Histories (M.A.T.H.)

著者: Starglow Media / Atomic Entertainment
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From the creators of Who Smarted? comes Mysteries About True Histories (aka M.A.T.H.), a podcast for kids where every episode promises an exhilarating mix of adventure, comedy, and educational exploration! Follow along as Max and Molly are recruited into a secret order of Problem Solvers who time travel while solving logic and math problems created by their arch nemeses, The Troublesome Trolls. Tune in every Thursday for a brand new episode of Mysteries About True Histories! This series is perfect for kids ages six and up. Even if your child hasn’t learned some of these concepts yet in school, the storytelling seamlessly plants the seeds for all kinds of math, history, geography and science lessons that will keep your little ones curious and excited to learn. Max and Molly, the dynamic duo at the heart of our captivating story, are best friends with a passion for problem-solving. Every episode of M.A.T.H. takes our heroes to cool, new places throughout time and space (including the International Space Station) where they must solve riddles, puzzles and equations designed by the Trolls to cause chaos. By solving these interactive problems (that the listener can play along with) Max & Molly keep the Troublesome Trolls from eliminating things we all love... like ice cream! From ancient civilizations to futuristic realms, Max and Molly traverse the ages, encountering historical figures, exploring distant lands, and unraveling the mysteries of the universe. Alongside Max and Molly, young adventurers will tackle a series of ingenious puzzles, brain-teasing riddles, and perplexing equations meticulously devised by The Troublesome Trolls. But fear not, parents! While your kids are busy cracking codes and saving the day, they'll also be exercising their critical thinking skills, honing their math abilities, and expanding their knowledge of history, geography and science. It's educational entertainment at its finest – all wrapped up in a package of non-stop fun! With each interactive challenge, kids will develop essential problem-solving skills, logical reasoning, and mathematical literacy – all while having a blast with Max & Molly – as well as their middle school rivals, Brad & Katrina, and Max's kooky Aunt Murgatroyd who is the mastermind behind it all! As our kids outsmart The Troublesome Trolls, they learn valuable lessons about teamwork, perseverance, confidence and the power of friendship. M.A.T.H. is designed to ignite a lifelong love of learning in young minds. By weaving together elements of history, science, geography and mathematics in a captivating narrative, the podcast sparks curiosity and encourages exploration of the world around us. It's an immersive learning experience that transcends the confines of the classroom, inspiring kids to see the world through a new lens. As parents, you'll love M.A.T.H. for its unique blend of entertainment and education. Not only does it provide an alternative to screen-time, it also offers valuable learning opportunities that complement their school curriculum. But let's not forget the laughter! With its witty humor, lovable characters, and unpredictable twists, M.A.T.H. is guaranteed to keep the whole family entertained from start to finish. It's the perfect way to bond with your kids while sharing a meaningful and enriching experience together. So why wait? Join Max and Molly on their thrilling quest to save history, one problem at a time. With Mysteries About True Histories (M.A.T.H.), the adventure has just begun – while the learning never ends! A Starglow Media original.
エピソード
  • The Great Call of China!
    2025/09/11
    Episode Description: When a flyer leads Max and Molly to new POG activity, Aunt M sends them to the Great Wall of China in 1601. There, they discover that what locals think is a terrifying “monster” is actually a POG transmission antenna. With the Commander eager to take credit, Max and Molly must rescue a strange printout that deepens the koan mystery. Math Concepts: Time calculations (converting minutes → seconds, hours → minutes → seconds); Speed, distance, and pace (Molly’s run: 1.1 miles in 9:45 → pace calculations); Order of Operations (PEMDAS: Parentheses, Exponents, Multiplication, Division, Addition, Subtraction); Prime vs composite numbers (e.g., 9 as the first odd composite number); Ratios and unit conversions (seconds to minutes, minutes to hours)History/Geography Concepts: Geography: The Jiumenkou section of the Great Wall—unique as a bridge with nine arches spanning the Jiujiang River; History: Ming Dynasty China, 1601 CE; Cultural element: How myths and misunderstandings can grow around technology (locals mistaking a satellite dish for a monster); Philosophy: Koans (riddles used in Zen Buddhism to provoke deeper thought)
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    19 分
  • There’s No Place Like Nome!
    2025/09/04
    Episode Description: Max, Molly, and Rufus are pulled into one of Alaska’s most legendary true stories: the 1925 Serum Run to Nome, Alaska. Teaming up with mushers like Wild Bill Shannon, Leonhard Seppala, and famous sled-dogs Togo and Balto, they brave blizzards, ice, and exhaustion to help deliver life-saving medicine. Along the way, they use Math, stamina, and teamwork with furry friends to help save a community. Math Concepts: Division and averages (150 ÷ 20 = 7.5 dogs per team) Distance, rate, and time calculations; Multiplication with decimals; Ratios and comparisons. History/Geography Concepts: History: The 1925 Serum Run to Nome (also called The Great Race of Mercy); Geography: Alaska, Nenana, Nome, Norton Sound, Arctic conditions; Biology: Dogs’ olfactory system (300 million receptors vs. 6 million in humans)
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    17 分
  • Bunker Down!
    2025/08/28
    Episode Description: While erasing doodles for extra credit, Max and Molly stumble across a secret message from Aunt M hidden in the margin. It leads them to Burlington Bunker, a Cold War-era underground city in Corsham, England, where mysterious Morse code transmissions are being sent—possibly by the POGs or their underground allies, the Moles. With the help of a Problem Solving spy, Ames Blond, Max and Molly use pattern recognition, proportional reasoning, and division tricks to uncover a pattern in the coded transmissions. But just when they think the mission is over, they learn the transmissions are being sent... to Oshkosh. Math Concepts: Division & Multiplication relationships; Trick for dividing by 5: Multiply by 2 and move the decimal left one place; Parts of a Division Problem: Dividend, Divisor, Quotient; Pattern Recognition; Basic Unit Conversions (minutes vs. seconds) History/Geography Concepts: Applying math concepts to real-world spy scenarios; Burlington Bunker: Cold War-era government facility in England. Morse Code: Historical communication method, including its use on the Titanic. Avogadro & Mole (Chemistry reference): Sneaky cross-curricular connection
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    20 分
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