エピソード

  • Crash Server - The Art of Live Coding Music
    2025/12/05

    In this episode of Lorenzo's Music Podcast, I meet the live coding duo known as Crash Server, two musicians, both named Sebastian, from Strasbourg, France. They share their unique approach to creating music and visuals through live coding. They improvise and generate sound in real-time using programming languages and software like SuperCollider and Troop.

    They tell me how they met through workshops and the evolution of their sound, which incorporates elements from various genres, including electronic, jazz, and punk. They discuss their live setup, which includes laptops, guitar effects, and the use of text-to-speech technology.

    They also tell me about their upcoming projects, including a new album.

    To learn more about Crash Server, visit their website - https://www.crashserver.fr

    Lorenzo's Music Website - https://www.lorenzosmusic.com

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    44 分
  • Ardour DAW - Paul Davis - Evolution of the Open Source DAW
    2025/11/21

    In this episode of The Lorenzo's Music Podcast, I sit down with Paul Davis, the original developer and current maintainer of Ardour, the open-source digital audio workstation. Paul shares the story behind Ardour's creation, which began over 25 years ago when he struggled to find a usable music production solution on Linux.

    Paul discusses managing a project like Ardour, from development tasks to responding to user inquiries in the community. We also talk about how his collaboration with other projects, like Harrison Mixbus, helps the project. And Paul shares info about the upcoming release of Ardour 9, which will have new features, including a more intuitive MIDI setup and enhanced clip/cue recording capabilities.

    To learn more about Ardour, visit https://ardour.org

    Lorenzo's Music Website - https://www.lorenzosmusic.com

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    53 分
  • MusicBrainz - Robert Kaye - Community, Open Source, and Metadata
    2025/11/07

    In this episode of Lorenzo's Music Podcast, I meet Robert Kaye, the founder of MusicBrainz and the MetaBrainz Foundation. Robert talks about creating MusicBrainz, a community-driven music database that emerged as a response to the privatization of the CDDB database. We explore the impact of open-source communities and the importance of collaboration in building it's music metadata infrastructure.

    Robert shares the challenges he faced, from navigating community dynamics to the evolution of MusicBrainz over the past 25 years. We discuss the creation of Picard, the tagging application for users' music collections, and how MusicBrainz is a resource for artists and music collectors alike.

    Robert also talks about his other projects, including ListenBrainz, which aims to enhance music discovery and recommendations for local collections.

    MusicBrainz website - https://musicbrainz.org

    Lorenzo's Music Website - https://www.lorenzosmusic.com

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    55 分
  • Artistsynth - Synths and Open Source
    2025/10/24

    In this episode of Lorenzo's Music Podcast, I chat with Jonatan Galindo Alvarez, also known as ArtistSynth, a musician and sound designer based in the Canary Islands. We explore Jonatan's open-source music production, focusing on his experiences with Linux operating systems like Ubuntu. He shares insights into his creative process as a composer for video games.

    Jonatan discusses his eclectic music style and how he adapts his sound for various game genres. We delve into his participation in game jams and how they have helped him connect with developers seeking original soundtracks. We also talk about his live performances using Bitwig and the innovative ways he incorporates hardware synths into his workflow.

    ArtistSynth's Music - https://linktr.ee/artistsynth

    Lorenzo's Music Website - https://www.lorenzosmusic.com

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    38 分
  • Ubuntu Studio - Linux for Creatives with Erich Eickmeyer
    2025/10/10

    In this episode of Lorenzo's Music Podcast, I talk with Erich Eickmeyer, the project leader for Ubuntu Studio, a Linux-based operating system tailored for musicians, artists, and filmmakers. Erich shares the evolution of Ubuntu Studio, from its inception in 2007 to its current KDE Plasma interface, and discusses the unique features it has for creators. We dive into the technical aspects of audio production, including the integration of JACK and the recent transition to PipeWire, which simplifies audio routing for users.

    Erich also talks about the process behind selecting software and plugins for Ubuntu Studio, the importance of community feedback and the evolution of open-source tools. We discuss the challenges of maintaining Ubuntu Studio, as well as what's coming in the next release.

    To learn more about Ubuntu Studio and get involved, visit https://ubuntustudio.org

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    Lorenzo's Music Website - https://www.lorenzosmusic.com

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    53 分
  • Making The Remix: AxWax and The Making of 'If I Was Alone'
    2025/09/26

    In this episode, I interview AxWax about his remix of the track 'If I Was Alone' from our 'Lorenzo's Remixes, Volume 2' album. We discuss the creative process behind the remix, including tempo changes, drum sampling techniques, bass line innovations, and the use of synthesizers. AxWax also shares insights into his production methods and the unique sound he created.

    AxWax - https://music.axwax.eu

    Lorenzo's Music - https://www.lorenzosmusic.com

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    Call out for musicians: The Ubuntu Summit 2025 music stream. Learn more here

    https://www.lorenzosmusic.com/summit25

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    27 分
  • Making The Remix: Friction called quest (Headsnack Mix) - With Headsnack
    2025/09/12

    In this episode of Lorenzo's Music Podcast, I talk with Headsnack, a music producer and DJ, who recently remixed our track "Friction Called Quest" for the album "Lorenzo's Remixes Volume 2". Headsnack takes us through his creative process, sharing how he managed to incorporate sounds from multiple tracks of ours into one remix, all while working against a tight deadline.

    We delve into the aspects of his remix, including samples, the offbeat piano elements, and the approach to creating a bass sound that complements the rhythm. Headsnack discusses his workflow using the MPC-like device integrated with Ableton and how it allows him to sketch out ideas and manipulate sounds.

    Headsnack also shares insights into his latest projects, including his album "Cancel the Remix," and his work with the improvisational group Eli and the Mannings.

    To check out Headsnack's music and stay updated on his projects, visit https://blocsonic.com/artists/headsnack

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    Lorenzo's Music Website - https://www.lorenzosmusic.com

    Lorenzo's Remixes Volume 2 - https://distrokid.com/hyperfollow/lorenzosmusic/lorenzos-remixes-volume-2

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    18 分
  • Making The Remix - Friction called quest (All That Time Mix) - With Velcro Mary
    2025/08/29

    In this episode of Lorenzo's Music Podcast, I talk with Jason Erb from Velcro Mary about the remix he did of our track "Friction Called Quest" for our album Lorenzo's Remixes, Volume 2. Jason shares his creative process, detailing how he transformed the original song by reworking the beats, chopping up lyrics, and reimagining the overall structure.

    We discuss the technical aspects of his remix, as well as the tools and software he used, including Apple Logic, and how he achieved a unique swing in the drum beats. Jason reveals his approach to manipulating the original vocals and instrumentation, and how limitations sparked some creativity in his remixing process.

    Learn more about Velcro Mary and listen to his music, visit https://www.velcromarymusic.com

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    Lorenzo's Music Website - https://www.lorenzosmusic.com

    Lorenzo's Remixes, Volume 2 - https://distrokid.com/hyperfollow/lorenzosmusic/lorenzos-remixes-volume-2

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    26 分