• Interview: Kate Willaert (A Critical Hit)

  • 2021/08/05
  • 再生時間: 1 時間 34 分
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Interview: Kate Willaert (A Critical Hit)

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  • I speak to games historian and graphic designer Kate Willaert about her research and current projects, as well as her efforts to turn this work into a job.

    We also voice our complaints about Google's Usenet archives, discuss the horrible world of YouTube publishing, the struggles of getting your work seen/read/heard as a content creator today, the value of a good hook for getting people interested in history, how to structure a historical narrative, our font choices for writing draft scripts, and much, much more.

    Interview conducted 1 May 2021

    Links:

    • Kate has talked lots about her Carmen Sandiego research, both on Twitter and her blog. Here's one example.
    • Tetris: The Games People Play, a graphic novel about the history of Tetris
    • The intro to Kate's (eventually) 50-part video series on playable female protagonists
    • MobyGames tag for female protagonists (excludes games with multiple playable characters)
    • Hardcore Gaming 101 feature on 1980s video game heroines
    • The rules governing her 50-part playable female protagonists series are laid out in the intro video and this article
    • Atari Compendium's collection of scanned magazines
    • The Internet Archive's Magazine Rack
    • The Usenet archives on Google Groups are now mixed in with the other groups and not easily browsable, but search still works
    • The UTZOO-Wiseman archives on archive.org are a great resource for Usenet posts
    • American Radio History
    • newspapers.com
    • newspaperarchive.com
    • Kate's Moonlander article
    • Kate's YouTube channel
    • I didn't go into specifics on the many significant games made in 1973, so here are several off the top of my head:
    • Maze, arguably the first first-person shooter
    • Spasim, one of the earliest 3D games
    • Airfight/Airace, the first computer flight combat sim (covered on this show in ep2)
    • Moonlander
    • Empire (the PLATO one)
    • David Ahl's 101 BASIC Computer Games...
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あらすじ・解説

I speak to games historian and graphic designer Kate Willaert about her research and current projects, as well as her efforts to turn this work into a job.

We also voice our complaints about Google's Usenet archives, discuss the horrible world of YouTube publishing, the struggles of getting your work seen/read/heard as a content creator today, the value of a good hook for getting people interested in history, how to structure a historical narrative, our font choices for writing draft scripts, and much, much more.

Interview conducted 1 May 2021

Links:

  • Kate has talked lots about her Carmen Sandiego research, both on Twitter and her blog. Here's one example.
  • Tetris: The Games People Play, a graphic novel about the history of Tetris
  • The intro to Kate's (eventually) 50-part video series on playable female protagonists
  • MobyGames tag for female protagonists (excludes games with multiple playable characters)
  • Hardcore Gaming 101 feature on 1980s video game heroines
  • The rules governing her 50-part playable female protagonists series are laid out in the intro video and this article
  • Atari Compendium's collection of scanned magazines
  • The Internet Archive's Magazine Rack
  • The Usenet archives on Google Groups are now mixed in with the other groups and not easily browsable, but search still works
  • The UTZOO-Wiseman archives on archive.org are a great resource for Usenet posts
  • American Radio History
  • newspapers.com
  • newspaperarchive.com
  • Kate's Moonlander article
  • Kate's YouTube channel
  • I didn't go into specifics on the many significant games made in 1973, so here are several off the top of my head:
  • Maze, arguably the first first-person shooter
  • Spasim, one of the earliest 3D games
  • Airfight/Airace, the first computer flight combat sim (covered on this show in ep2)
  • Moonlander
  • Empire (the PLATO one)
  • David Ahl's 101 BASIC Computer Games...

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