『Flying Pixels in ToF Cameras Explained: Causes, Impact & Solutions』のカバーアート

Flying Pixels in ToF Cameras Explained: Causes, Impact & Solutions

Flying Pixels in ToF Cameras Explained: Causes, Impact & Solutions

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Flying pixels are one of the most common—and misunderstood—artifacts in Time-of-Flight (ToF) depth cameras. These false depth points appear near object edges and depth discontinuities, often leading to unreliable 3D perception in robotics, automation, and embedded vision systems.

In this episode of Vision Vitals by e-con Systems, we break down:

• What flying pixels are in ToF cameras
• Why they occur near edges and depth transitions
• The role of aperture size, integration time, pixel geometry, and IR interference
• How flying pixels affect AMRs, AGVs, obstacle detection, and SLAM
• Software filtering techniques like depth discontinuity and median filters
• Hardware approaches such as Mask ToF and optical control
• Best practices for reducing flying pixels in real-world deployments

Whether you’re designing robotics perception systems, industrial automation, or 3D sensing applications, this episode will help you understand how to clean up depth data and avoid false obstacles.

🔗 Explore e-con Systems Depth Cameras

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