Gaming AD&D: Dungeon Masters Guide Reading 11
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Welcome to part eleven of my Gaming AD&D: Dungeon Masters Guide Reading series where I rediscover Advanced Dungeons & Dragons with a live audience by reading the core rules. In this episode I will continue reading aloud the Advanced Dungeons & Dragons Dungeon Masters Guide by Gary Gygax, released in August 1979. Buy the Advanced Dungeons & Dragons Dungeon Masters Guide now: https://www.dmsguild.com/en/product/17004/dungeon-master-s-guide-1e?affiliate_id=50797
https://youtube.com/live/sgiOUiNzObQ Time Stamps:- 0:00 Intro
- 1:00 Magical Research: Fabrication of Magic Items, Including Potions and Scrolls
- 22:53 Magical Research: Non-Standard Magic Items
- 25:34 Use of Magic Items: Command Words
- 28:07 Use of Magic Items: Crystal Balls & Scrying
- 29:12 Use of Magic Items: Drinking Potions
- 30:49 Use of Magic Items: Applying Oils
- 31:16 Use of Magic Items: Potion Miscibility
- 33:21 Use of Magic Items: Energy Draining by Undead or Device
- 36:08 Treasure: Random Treasure Determination
- 47:48 Treasure: Explanations and Descriptions of Magic Items: Potions (III.A.)
- 59:15 Outro
The 1st Edition Dungeon Master’s Guide is Back! Dungeon Masters everywhere, rejoice! Too long have you had to suffer along with crucial charts and tables spread through many works. Too long have you had to use makeshift references trying to solve the problem. You now have a complete compilation of the most valuable material for your refereeing, the Dungeon Master’s Guide. Herein you will find:
- Combat Matrices
- Encounter Tables
- Monster Attacks Alphabetically Listed
- Treasure and Magic Tables and Descriptions
- Gem Values by Type
- Random Wilderness Terrain Generation
- Random Dungeon Generation
- Suggestions on Game Mastering
- And a Whole Lot More!
This excellent tome is a must for every Dungeon Master!