エピソード

  • Understanding Market Strategy - #289 - Game Dev Local Podcast
    2026/08/19

    In this episode Oscar is joined in his podquest to 'learn everything about #gamedev you never dared to ask' by Guilherme Fernandes, Associate Director, Corporate Strategy @ King. We talk about how to use market trend data and competitive analysis in how you validate your game and the practical ways this can change the way you look at what your next game could be.

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    1 時間 1 分
  • The Impact of The Industry Redundancies on Education - #288 - Game Dev Local Podcast
    2026/08/05

    In this episode Oscar is once again joined in his podquest to 'learn everything about #gamedev you never dared to ask' by Michael Farrow-Killick, Lecturer at Cambridge Regional College and CEO of Rizing Games. We talk about the impact of the industries wide-scaling redundancies on students and how educational systems are responding. We ask the question is it still worth training in games?

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    1 時間 7 分
  • Importance of UX Design - #287 - Game Dev Local Podcast
    2026/07/15

    In this episode Oscar is joined in his podquest to 'learn everything about #gamedev you never dared to ask' by Holger Wurst, Lead UX Designer at Wooga (June's Journey). We talk about the importance of user experience design and using research to get insight that work with game design.

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    57 分
  • Pitfalls and Strategies for Indie Game Founders - #285 - Game Dev Local Podcast
    2026/07/01

    In this episode Oscar is once again joined in his podquest to 'learn everything about #gamedev you never dared to ask' b Stuart De Ville, fellow host and captain of the team here at GDL. We discuss the common pitfalls and essential strategies for indie game studio founders. They cover topics from idea validation, team building, funding, legal considerations, to market understanding, providing practical advice for aspiring developers.

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    1 時間 13 分
  • The Special Effect of SpecialEffect.- #284 - Game Dev Local Podcast
    2026/06/17

    In this episode Oscar is joined in his podquest to 'learn everything about #gamedev you never dared to ask' by Maddy Meeson, Events and Community Fundraising Manager for SpecialEffect = the charity changing lives by providing assistive technology to people with physical disabilities. We talk about accessibility and what the Games Industry's adopted charity says about what we stand for.

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    47 分
  • Hot Takes on Lootbox and Legal Enforcement - #283 - Game Dev Local Podcast
    2026/06/03

    In this episode Oscar is once again joined in his podquest to 'learn everything about #gamedev you never dared to ask' by Stuart De Ville, fellow host and captain of the team here at GDL. We talk about the recent (at the time of recording) announcements of enforcement order by the CAP against game developers over Lootboxes; as well as New York going after Valve/Steam for similar reasons. What do we think of these issues being raised like this now?

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    58 分
  • Growing Pains 15 - Building a Gaming Syndicate - #283 - Game Dev Local Podcast
    2026/05/27

    The publishing model is broken so how do you fix it?That was one of the core questions that led to the formation of Kowloon Knights and Kepler Interactive. In this conversation, Jay is joined by Samuel Lee Co-Founder of Kepler, the publisher behind hits like Rematch, Expedition 33, Sifu, Scorn, and upcoming titles like Orbitals to talk about the origins and growth of Kepler Interactive. We talk about the business of publishing and how Kepler sought to redefine that space with its collective studio model. Sam shares brutally honest insights into their journey and growth as a publisher overtime, including what they look for in studio partners. I think this conversation perfectly highlights why Kepler attracts standout studios like Sandfall and Sloclap in place of bigger incumbents. So for more insights on one of the hottest publishers out there be sure to tune in. Growing Pains is a series focusing on key business trends and people shaping the Global Games Market and their impact on the Games Industry. In this series, Jay speaks with industry leaders across the Games and Gametech space, trying to demystify the industry, understand the state of leadership, and answer the all-important question, 'Is having a fun game still enough to succeed in today's games market?'

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    53 分
  • Building the Best Environment for Making Games - #282 - Game Dev Local Podcast
    2026/05/20

    In this episode Oscar is joined in his podquest to 'learn everything about #gamedev you never dared to ask' by Matthew Laurence, Head of Engagement at Avalanche Studios. We talk about what we mean by Game Economy design and the practical steps needed to build the engine that makes a game worth playing.

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    48 分