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  • 17. Expansion speculation: what do we think will be in the upcoming release?
    2025/12/18

    Welcome to an episode that we have been looking forward to covering for quite some time. We've collated all your thoughts on what the next expansion should cover and we've interspersed it with our thoughts too. Listen for new powers, modular add-ons, new birds, and new bonus cards, only on the world's only Wingspan podcast!


    We've got two very special episodes coming out in the next two weeks, let us know what you think by emailing fulltuckpodcast@gmail.com or commenting on any of the usual places. Please subscribe if you want to get new releases directly into your feed!

    Episode 17 opening hand ⁠LINK⁠

    Episode 18 opening hand ⁠LINK ⁠(5 player game, going 1st)


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    55 分
  • 16. Send us your next expansion speculation
    2025/12/11

    Next week we are dedicating our entire episode tospeculation about the next expansion, in advance of the official announcement on New Years Eve. Tell us what continent you would like, what birds you want, or what changes to the game you would like by emailing fulltuckpodcast@gmail.com or leaving a comment on any of our platforms or socials. If you like what you hear don't forget to drop us a follow too!


    This week we preview some of our thoughts, and we alsodiscuss our top three left field birds. That is, birds that have not been mentioned on the show yet but we would find ourselves playing them for their unique or unusual abilities.


    Episode 16 opening hand LINK


    Episode 17 opening hand LINK


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    43 分
  • 15. Adam's Oceania board revelation and co-operative play
    2025/12/04

    This week on Full Tuck:

    • Reflections on our first few months and a little bit about our listeners
    • How did you do in our opening hand challenge?
    • Adam has a revelation about the Oceania board
    • Co-operative wingspan
    • The return of our data segments!

    If you want to hear more then don't to like and subscribe or email in at fulltuckpodcast@gmail.com. We love hearing from you no matter what it is about so please do get in touch.


    Episode 15 opening hand LINK


    Episode 16 opening hand LINK


    u/SnacksyBoi dataset LINK

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    44 分
  • 14. Q+A. Our favourite episode yet!
    2025/11/27

    This week we answer some of the fan questions that we've been sent in! This was our favourite episode to record yet and your fantastic questions have stimulated some excellent points! We will do another episode in the future for the questions we weren't able to answer this week as there were just too many to answer in on episode. If you have any more then leave comments on any platform or email fulltuckpodcast@gmail.com. As always, if you like what you hear don't forget to like and subscribe for more!


    Episode 14 opening hand (link)


    Episode 15 opening hand (link)


    Board Games For All Ages mod board: LINK

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    54 分
  • 13. Flan Guest Appearance!
    2025/11/20

    We are joined by the almighty Flan this week. We have had lots of requests to get him on the show and it was an absolute pleasure to spend time with him, what a guest he is!

    Flan's wingspan accolades are unmatched and it truly shows, watch now to learn about his British birds fan pack, his online Wingspan experience, and how he would play our opening hand of the week.

    If you're new to our show and like what you see, don't forget to subscribe so you don't miss out on any episodes. We also always love to hear from our fans at fulltuckpodcast@gmail.com too!


    Episode 13 opening hand (link):

    2 player game, going 2nd

    Opening hand:

    • North Island Brown Kiwi. When played: Discard a bonus card. If you do, draw 4 bonus cards, keep2, and discard the other 2
    • Black-Shouldered Kite. When activated: Reset the birdfeeder and gain 1 rat, if there is one. You may give it to another player; if you do, lay up to 3 eggs on this bird.
    • Sri-Lanka Frogmouth. When activated: Roll any 1die. If you roll a grub, cache 1 grub from the supply on this bird. All players may discard 1 card from their hand to gain 1 grub from the supply.
    • Short-Toed Treecreeper. When activated: Discard1 egg from any bird. If you do, play another bird in your forest. Pay its normal food and egg cost.
    • Swainson’s hawk. When activated: Look at a card from the deck. If <75cm, tuck it behind this bird. If not, discard it.


    Bonus cards:

    • Falconer. Birds with a predator power. 2 points per bird.
    • Wetland Ranger. Consecutive birds in the wetlands with ascending or descending scores. 3 birds = 3 points, 4 birds = 5 points, 5 birds = 8 points.


    In the tray:

    • South Island Robin. When activated: If the player to your right has a grub in their personal supply, cache 1 grub from the general supply on this bird.
    • Dovekie. Game end: Choose any 1 player(including yourself). For each bird on their player mat with a “Game End” (yellow) power, draw 1 card from the deck. Play 1 of them for free and discard the rest.
    • Red-Footed Falcon. When activated: If another player has any rats in their personal supply, gain 1 rat from the general supply.


    End of round goals:

    1. Cards in hand
    2. Bowl nest birds with eggs
    3. Birds worth less than 3
    4. Eggs in the wetlands


    Episode 14 opening hand (link)

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    1 時間
  • 12. How has the game changed over time?
    2025/11/12

    Aidan and Adam are back face to face this week! They catch up on life and their reflections on the fan made expansions, as well as discuss how the game has changed with the expansions. And of course they discuss what has turned out to be quite an interesting opening hand!


    Like and subscribe so you don't miss any of our special episodes which we've got planned in the coming weeks! Remember you can always see photos of the opening hands on our social media pages or in the links in these show notes.


    Episode 12 opening hand (link):

    3 player game, going first

    Opening hand:

    • Peregrine Falcon. When activated: look at a card from the deck. If <100cm, tuck it behind this bird.
    • Surfbird. When activated: all players draw 1 from the deck. You may also trade 1 from your hand with a card in the tray.
    • Common Yellowthroat. When activated: Draw 2. If you do, discard 1 from your hand at the end of your turn.
    • White-Bellied Sea-Eagle. When activated: Reset the birdfeeder. Gain 1 fish or rat if there is one, and cache it on this bird.
    • Crimson Chat. When activated: discard 1 anything to tuck 1 from the deck behind this bird.


    Bonus cards:

    • Small Clutch Specialist: Birds with an egg limit of 2 or less. 8+ birds = 7 points
    • Forest Population Monitor. Different nest types in the forest. 5 types = 8 points.


    In the tray:

    • House Finch. When activated: tuck a card from your hand behind this bird. If you do, draw 1 card.
    • Abbott's Booby. When played: draw 3 bonus cards, then discard 2. You may discard bonus cards you did not draw this turn.
    • Purple Heron. When activated: choose any 2 dice. Roll them up to 3 times. Each time, if you roll at least 1 grub or fish, cache 1 here. If not, stop and return all food cached here this turn.


    Episode 13 opening hand (link)

    2 player game, going 2nd

    Opening hand:

    • North Island Brown Kiwi. When played: Discard abonus card. If you do, draw 4 bonus cards, keep2, and discard the other 2
    • Black-Shouldered Kite. When activated: Reset thebirdfeeder and gain 1 rat, if there is one. You may give it to another player; if you do, lay up to 3 eggs on this bird.
    • Sri-Kanka Frogmouth. When activated: Roll any 1die. If you roll a grub, cache 1 grub from the supply on this bird. All players may discard 1 card from their hand to gain 1 grub from the supply.
    • Short-Toed Treecreeper. When activated: Discard1 egg from any bird. If you do, play another bird in your forest. Pay its normal food and egg cost.
    • Swainson’s hawk. When activated: Look at a cardfrom the deck. If <75cm, tuck it behind this bird. If not, discard it.


    Bonus cards:

    • Falconer. Birds with a predator power. 2 pointsper bird.
    • Wetland Ranger. Consecutive birds in thewetlands with ascending or descending scores. 3 birds = 3 points, 4 birds = 5 points, 5 birds = 8 points.


    In the tray:

    • South Island Robin. When activated: If theplayer to your right has a grub in their personal supply, cache 1 grub from the general supply on this bird.
    • Dovekie. Game end: Choose any 1 player(including yourself). For each bird on their player mat with a “Game End” (yellow) power, draw 1 card from the deck. Play 1 of them for free and discard the rest.
    • Red-Footed Falcon. When activated: If anotherplayer has any rats in their personal supply, gain 1 rat from the general supply.


    End of round goals:

    1. Cards in hand
    2. Bowl nest birds with eggs
    3. Birds worth less than 3
    4. Eggs in the wetlands
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    47 分
  • 11. Guest appearance with JK49ERFAN
    2025/11/06
    The boys are joined by a very special guest this week, the amazing JK49ERFAN, otherwise known as Jeff. Jeff's wingspan database has been used extensively by the pair during the show, so who better to have on to talk about some Wingspan stats than the man himself! You'll can watch this episode as well as listen to it! Many of the stats are shared on the screen during time of discussion, but if you want to review them later you can find a summary of them here, and his overall spreadsheet here.You can find Jacob Bruner's end of round goals here.As always, you can follow us on ⁠⁠Instagram⁠⁠⁠ or ⁠⁠⁠Facebook⁠⁠⁠ to see exclusive content, and you can email fulltuckpodcast@gmail.com to speak to us in the longer form. Don't forget to like and subscribe so you don't miss out on any content!Episode 11 opening hand (link): 5 player game, going 3rdOpening hand: Oriental Bay-Owl. Round end: Activate the “when activated” (brown) powers of all of your other predator birds.Verditer Flycatcher. When activated: If you have gained a grub from the birdfeeder on this turn, gain 1cherry from the supply.Ivory Gull. When activated: Choose a food in the cost of the card on top of the discard pile. Cache 1 of that food from the supply on this bird. You may spend food on this bird when activating a bird power.Eastern Kingbird. Once between turns: When another player plays a forest bird, gain 1 grub from the supply. Paradise Shelduck. When activated: If there is an egg on an adjacent bird, draw a card. If not, lay 1 egg on this bird. Bonus cards: Wetland Ranger. Consecutive birds in the wetlands with ascending or descending scores. 3 consecutive birds = 3 points, 4 consecutive birds = 5 points, 5 consecutive birds = 8 pointsCitizen Scientist. Birds with tucked cards. 4-6 birds = 3 points, 7+ birds = 6 pointsIn the tray:Greater Adjutant. Game end: Copy one bonus card of the player on your left, as if it were your own (score it based on your own birds).Eurasian Jay. When activated: Steal 1 wheat from another player’s supply and cache it on this bird. They gain one food from the birdfeeder. Grey Shrikethrush. When activated: Reset the birdfeeder and gain all rats, if there are any. You may cache any or all of them on this bird. Episode 12 opening hand (link): 3 player game, going firstOpening hand:Peregrine Falcon. When activated: look at a card from the deck. If <100cm, tuck it behind this bird. Surfbird. When activated: all players draw 1 from the deck. You may also trade 1 from your hand with a card in the tray. Common Yellowthroat. When activated: Draw 2. If you do, discard 1 from your hand at the end of your turn. White-Bellied Sea-Eagle. When activated: Reset the birdfeeder. Gain 1 fish or rat if there is one, and cache it on this bird. Crimson Chat. When activated: discard 1 anything to tuck 1 from the deck behind this bird. Bonus cards:Small Clutch Specialist: Birds with an egg limit of 2 or less. 8+ birds = 7 pointsForest Population Monitor. Different nest types in the forest. 5 types = 8 points.In the tray:House Finch. When activated: tuck a card from your hand behind this bird. If you do, draw 1 card. Abbott's Booby. When played: draw 3 bonus cards, then discard 2. You may discard bonus cards you did not draw this turn. Purple Heron. When activated: choose any 2 dice. Roll them up to 3 times. Each time, if you roll at least 1 grub or fish, cache 1 here. If not, stop and return all food cached here this turn.
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    56 分
  • Episode 10: fan feedback and the fan made expansions!
    2025/10/30

    Welcome to our 10th episode! Thank you so much for all of your support over the past couple of months. As a reward we have a very special episode coming for you next week, but up until then why don't you sit back, relax, and listen to some more fan feedback, our opinions on some pink powers, and some very exciting fan made content!


    As always, you can follow us on ⁠Instagram⁠⁠ or ⁠⁠Facebook⁠⁠ to see exclusive content, and you can email fulltuckpodcast@gmail.com to speak to us in the longer form. Don't forget to like and subscribe so you don't miss out on any content!


    Episode 10 opening hand

    4 player game, going second

    Opening hand:

    • Barn Owl. When activated: roll all dice not in the birdfeeder. If any are rats, gain one rat and cache it on this card.
    • Philippine Eagle. Round end: roll all five dice. You may reroll any number of dice up to two times. If at least three rats are showing when you stop, draw two bonus cards and keep one. Reset the bird feeder.
    • Mourning Dove. When activated: lay one egg on this bird.
    • Little Grebe. When activated: for each bird in this column with an egg on it, draw one card. Keep one card and discard the rest.
    • Rook. When activated: Cache one food from your supply on this bird or tuck one card from your hand behind this bird. If you do either, tuck one card from the deck behind this bird.


    Bonus cards:

    • Passerine Specialist: birds with wingspans 30 cm or less: 6+ birds = 6 points
    • Oologist. Birds that have at least one egg laid on them. 9+ birds = 6 points.


    In the tray:

    • Northern Goshawk. When played: for each rat in this bird's cost, you may pay one card from your hand instead. If you do, tuck the paid card behind this bird.
    • Clark's Nutcracker. When activated: gain one wheat from the bird feeder, if available. You may cache it on this card.
    • Northern Bobwhite. When activated: lay one egg on this bird.


    Episode 11 opening hand

    5 player game, going 3rd

    Opening hand:

    • Oriental Bay-Owl. Round end: Activate the “when activated” (brown) powers of all of your other predatorbirds.
    • Verditer Flycatcher. When activated: If you have gained a grub from the birdfeeder on this turn, gain 1cherry from the supply.
    • Ivory Gull. When activated: Choose a food in the cost of the card on top of the discard pile. Cache 1 ofthat food from the supply on this bird. You may spend food on this bird when activating a bird power.
    • Eastern Kingbird. Once between turns: When another player plays a forest bird, gain 1 grub from the supply.
    • Paradise Shelduck. When activated: If there is an egg on an adjacent bird, draw a card. If not, lay 1 egg on this bird.


    Bonus cards:

    • Wetland Ranger. Consecutive birdsin the wetlands with ascending or descending scores. 3 consecutive birds = 3 points, 4 consecutive birds = 5 points, 5 consecutive birds = 8 points
    • Citizen Scientist. Birds with tucked cards. 4-6 birds = 3 points, 7+ birds = 6 points


    In the tray:

    • Greater Adjutant. Game end: Copy one bonus card of the player on your left, as if it were your own (score it based on your own birds).
    • Eurasian Jay. When activated: Steal 1 wheat from another player’s supply and cache it on this bird. They gain one food from the birdfeeder.
    • Grey Shrikethrush. When activated: Reset the birdfeeder and gain all rats, if there are any. You maycache any or all of them on this bird.


    End of round goals:

    1. Birds facing right
    2. Birds with cached food (Jacob Bruner)
    3. Birds with tucked cards
    4. Eggs in pebble nests


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    46 分