『Free Parking proves homebrewing sometimes makes D&D worse』のカバーアート

Free Parking proves homebrewing sometimes makes D&D worse

Free Parking proves homebrewing sometimes makes D&D worse

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Why did everyone ignore D&D's potion rules? What can Monopoly's Free Parking house rule teach us about homebrew? We explore game design, player behavior, and why the rules that feel right aren't always the ones that make the best game.

Watch the video version on YouTube: https://youtu.be/6HY4kKbsN70

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▼▼ SOURCES MENTIONED ▼▼

1. Soren Johnson ("Players will optimise the fun out of a game") https://www.designer-notes.com/game-developer-column-17-water-finds-a-crack/

2. When We Cease to Understand the World https://www.penguinrandomhouse.com/books/676260/when-we-cease-to-understand-the-world-by-benjamin-labatut-translated-from-the-spanish-by-adrian-nathan-west/

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