『Episode 376: Rising Cultures, Frenzy Falls, Got Five, and a bunch of Taste Buds』のカバーアート

Episode 376: Rising Cultures, Frenzy Falls, Got Five, and a bunch of Taste Buds

Episode 376: Rising Cultures, Frenzy Falls, Got Five, and a bunch of Taste Buds

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今ならプレミアムプランが3カ月 月額99円

2026年5月12日まで。4か月目以降は月額1,500円で自動更新します。

概要

00:01:15 Intro00:05:15 Ascension: LOTR00:07:45 Straight to LOTR Stuff00:11:30 Intro to Harder Games00:17:15 Round Up Error00:20:30 New Contest00:21:30 Taste Buds00:37:30 Portal Games00:38:45 Frenzy Falls00:44:30 Rising Cultures01:04:00 Miniature Market01:05:15 Got Five00:11:15 E-Win Desk01:15:45 SWU Report Out Whether you’re in the mood for the high-stakes chaos of a spilling pool, the grand strategy of rising civilizations, or the quiet tension of a deduction puzzle, we got it covered in this lineup of games for this episode. First up is Frenzy Falls where players play cards face-down into “Pools,” trying to raise the water level. Once a pool hits a value of 10, it “spills over.” The player with the most influence in that pool at that exact moment snags the points. Rising Cultures is next on the table and this asymmetric “Civ-in-a-box” experience is designed specifically for two players. You pick from four civilizations either Rome, Egypt, Persia, or the Abbasid Caliphate. The thing we love in this game is the multi-use cards: every card in your hand can be used for resources, military power, building structures, or deploying leaders. You have to decide which path is worth sacrificing the others in order to gain victory over your opponent. Since each civilization has its own unique deck, the game feels completely different every time you swap roles. It’s a tight, 45-minute battle of wits. Finally, we got a game that shows the strengths and weaknesses of the RDTN crew. You have five tiles on a rack facing away from you. You can see everyone else’s tiles, but not your own. By asking questions like “Where would this tile fit in my sequence?” or “Do I have a tile with this many dots?”, you narrow down the possibilities. The tension is high because you can guess at any time, but if you’re wrong once, you’re out. It’s incredibly satisfying when the logic finally clicks and you can confidently shout, “Got Five!”, which I never got to experience Thanks for listening and don’t forget about the contest over in the Discord server. Learn more about your ad choices. Visit podcastchoices.com/adchoices
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