Does Kill Team Need Non-Standard Maps? EP. 180
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On this episode of the Squad Games Podcast, Dakotah is joined by Sheldon Steer, also known as Kill Team Stream, and Alex Popov to talk about non-standard maps in Warhammer 40k Kill Team.
After the All Valley Team Tournament, we discuss whether Kill Team has become too dependent on standardized layouts, why custom terrain and creative tables can make events more memorable, and how non-standard maps can still be competitive when they are tested and clearly communicated.
We also talk about AVTT, the viral D Dust 2 map, sportsmanship, Grill Team, Squad Ops, Boys Bash, and why Kill Team events need a balance between competitive structure and hobby creativity.
This episode is also tied to a YouTube version where we show off some of the maps discussed, so podcast listeners may want to check out the video version as well.