Dating App UX Failures: Why Tinder, Bumble, Hinge, and Match Design for Addiction Not Love
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This week Eve and Brian talk about some 🌶️🌶️🌶️. What happens when dating apps evolve backwards how did covid change the game? In this episode of UX Murder Mystery, we investigate how Match, Tinder, and Bumble transformed from hopeful matchmakers into user-hostile addictive profit machines—and why OnlyFans and PornHub users report higher satisfaction than people actually trying to date.
Dating apps design for engagement, not relationships. We investigate why Bumble, Hinge, and Match use dark patterns to keep you swiping, how gamification ruins dating, and why the business model depends on you staying single. Discussed in this episode: - Why dating app algorithms prioritize retention over matches - Dark patterns that manipulate users into purchasing subscriptions - How swipe mechanics gamify human connection - Why successful matches hurt the business model - Design decisions that prioritize metrics over meaningful relationships - What ethical dating app design would actually look like Sources: App teardown analysis, user behavior studies, dating app revenue models, platform design patterns Perfect for: UX designers, product managers, dating app users, relationship seekers, mobile app designers, behavioral designers, singles navigating online dating
UX MURDER MYSTERY HOSTED BY Brian J. Crowley Eve Eden
EDITED BY Kelsey Smith
INTRO ANIMATION & LOGO DESIGN Brian J. Crowley
MUSIC BY Nicolas Lee
A JOINT PRODUCTION OF EVE | User Experience Design Agency and CrowleyUX | Where Systems Meet Stories
©2025 Brian J. Crowley and Eve Eden Email us at: questions@UXmurdermystery .com
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