
CIPHER ZERO
カートのアイテムが多すぎます
カートに追加できませんでした。
ウィッシュリストに追加できませんでした。
ほしい物リストの削除に失敗しました。
ポッドキャストのフォローに失敗しました
ポッドキャストのフォロー解除に失敗しました
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このコンテンツについて
In this episode of Pixelated Playgrounds, Bryan and Josh dive into Cipher Zero, the minimalist logic puzzler developed by Boston-based indie studio Zapdot and released in July 2025. Beginning life as a Ludum Dare entrant, Cipher Zero has evolved into a sprawling collection of nearly 400 handcrafted puzzles, each one teaching players through experimentation rather than exposition. With its sleek UI, geometric art, and reactive industrial soundtrack, the game communicates ideas wordlessly, then layers and recombines them to expand what’s possible within its puzzle language. The guys explore its satisfying rule discovery, linear progression, and the elegance of its design choices while also considering where its lack of hints or philosophical pretension set it apart from genre peers. Spoilers abound after the first 29 minutes, so join us as we pick apart how Cipher Zero turns tile toggling into a gamified learning curve full of gratifying “aha” moments.
Three Word Reviews:
Bryan - Gamified Learning Curve
Josh - Start with Silence
Show Notes:
Composer - Will Seegers
Chris Remo
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