『Bungie Quietly Locked Player Efficiency — This Is Bad | Power Creep Ep. 1』のカバーアート

Bungie Quietly Locked Player Efficiency — This Is Bad | Power Creep Ep. 1

Bungie Quietly Locked Player Efficiency — This Is Bad | Power Creep Ep. 1

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概要

Bungie’s first TWID of 2026 looks wholesome on the surface — but underneath, it’s one of the most concerning updates Destiny 2 has seen in a long time.

In this episode of POWER CREEP, we break down the quiet policy shift that introduced a 24-hour character deletion cooldown, effectively killing high-efficiency farming and signaling that optimization itself may now be treated as an exploit.

We also dig into the real problem hiding in the Player Support report:

  • Unintentional lobby balancing in Trials of Osiris
  • A dead Arc Hunter melee engine in PvP
  • Weekly progression not tracking
  • Vendor shipments being lost when swapping characters
  • Free-to-play progression hitting invisible paywalls
  • Seasonal champion mods failing at the worst possible moment

This isn’t just a bad bug week — it’s a pattern.
Heavy-handed fixes. System strain. Player agency being restricted in the name of stability.

Is Bungie losing control of its live systems… or deliberately reshaping how players are allowed to engage with the game?

Did this TWID cross a line?
Which change hurts your playstyle the most?
And what did Bungie not say that matters more than what they did?

Let’s talk.

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