『Bungie Just Revived Airborne PvP… With Bows | Power Creep Ep. 4』のカバーアート

Bungie Just Revived Airborne PvP… With Bows | Power Creep Ep. 4

Bungie Just Revived Airborne PvP… With Bows | Power Creep Ep. 4

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概要

Bungie just dropped a mod that reads like it was designed to undo the entire airborne effectiveness era — and it’s about to turn Crucible into a vertical nightmare.

In Power Creep Episode 4, we break down the TWID details for Arms Week 3 (Jan 27 – Feb 3), where bows go center stage… and the new Jumpshot mod threatens to flip PvP on its head by stacking damage, target acquisition, draw speed, and movement speed just for drawing a bow mid-air.

Yes. In the air. With buffs. On purpose.

We also cover:

The new volatile bow mods (Shatter Shafts, Tungsten Bowstring, Jumpshot) and what breaks first

Medieval Hardware, the bows/glaives/swords-only Crucible playlist with no abilities or supers (aka: Bungie’s controlled chaos test lab)

The LIVE RIGHT NOW endgame shake-up: significantly increased heavy weapon damage + ammo drops in Portal activities — the best efficiency window you’ll get all season

Trials shifting to Pacifica (lane city) while Cataphract stays on the menu

The known issue that keeps tricking players: activities defaulting to Normal unless you manually switch to Expert

This week is a live-fire sandbox experiment: heavy economy juiced, weapon-only PvP tests, and a mod that makes the sky feel safer than the ground.

So… is Bungie testing a future where AE is selectively dead?
Is Jumpshot a “data week” mistake or a deliberate design pivot?
And what’s your counter-plan when the archers start flying?

Are you abusing Jumpshot… or hunting the people who do?

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