Behind the Game: SWAT Cats Shooter
カートのアイテムが多すぎます
カートに追加できませんでした。
ウィッシュリストに追加できませんでした。
ほしい物リストの削除に失敗しました。
ポッドキャストのフォローに失敗しました
ポッドキャストのフォロー解除に失敗しました
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Hi everyone, and welcome to the episode - SWAT Cats Shooter!
I’m speaking not just as a developer, but as someone who always dreamed of turning crazy, funny, and heroic concepts into living worlds. Today I want to tell you about one such dream that became reality — our project, SWAT Cats Shooter.
It all began with a simple, almost silly question: what if every soldier on the battlefield was actually a cat? Not humans, not generic avatars — but cats with whiskers, tails, and oversized personalities. That spark of imagination grew into what is now our online third-person shooter.
From the start we knew it had to be different. We didn’t want another grim, hyper-realistic war game. We wanted a universe where players could enjoy fast action, laugh at the absurdity, and still feel like true heroes.
At launch, the roster includes four distinct feline fighters, each crafted to embody a playstyle and a personality.
Recruit Nine-Lives – the entry-level hero, balanced and reliable, perfect for newcomers.
Corporal Strongpaw – the heavy-hitter, charging forward with raw power and oversized weapons.
Sergeant Whisperpurr – the stealth operator, calm, tactical, and deadly precise.
Captain Clawmark – the seasoned leader, loud, scarred, and always rallying the squad.
We designed these characters to be more than cosmetic skins. They have identities that reflect how people like to play. And of course, we’re already planning more additions — maybe a medic, maybe a stylish sniper with a monocle. Expanding the lineup is part of the fun.
Every shooter needs battlegrounds, and ours are built for speed and chaos with a feline twist. You’ll fight across neon rooftops, through abandoned canneries, and along dusty alleyways filled with cover and surprises.
What makes SWAT Cats different is that we listen to our players. If you imagine a giant scratching post as a sniper tower or a subway maze lit by laser pointers, tell us — and we’ll consider building it. This world evolves with the community.
At its heart, SWAT Cats Shooter is about playing together. A shooter is fun solo, but it becomes unforgettable with friends. That’s why multiplayer was never optional — it’s the foundation.
Jump into matches with your squad, form strategies on the fly, or just banter in the integrated chat. Communication is part of the game, not just a feature. Whether it’s serious planning or playful meows, teamwork is what makes battles memorable.
Players don’t want limits, so neither do we. The goal is to make SWAT Cats Shooter fully multi-platform. Play on your PC at home, then continue the same battle on your phone while commuting. Same account, same team, same cats — total freedom.
It’s the question we hear often. The answer? Cats are agile, unpredictable, full of character — and undeniably funny. Picture a kitten with a grenade launcher, or a tomcat crouching behind cover with ears twitching. It’s both ridiculous and brilliant.
Our aim was to combine the thrill of combat with the charm of cats. Not grim, not overly serious, but a balance between competition and comedy.
From day one, we’ve treated SWAT Cats as a collaborative project. Feedback drives features. Suggestions inspire maps. Player creativity sparks costumes, weapons, and seasonal events.
This isn’t just a developer’s game. It’s a player’s world.
Today we have four heroes, a set of maps, and fast-paced multiplayer. Tomorrow? More cats, more arenas, more surprises — and a growing community of players shaping the future with us.
So choose your warrior, load up your weapon, and leap into the fight. Whether you’re storming in as Strongpaw, sneaking in as Whisperpurr, or starting out as Nine-Lives, the battlefield is yours.
And don’t forget: every hard-earned victory deserves one thing — a triumphant, battle-ready “Meow!”
See you out there.