エピソード

  • Episode 9: Guest! Wendy Despain
    2026/03/08

    Tracy and Kel chat with Wendy Despain about her video game origin story, and hear all about an encounter with Majel Roddenberry...

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    54 分
  • Episode 8: Guest! Emily Taylor
    2026/02/02

    Tracy and Kel chat with the amazing Emily Taylor, who's worked on everything from EverQuest II, to Dragon Age to Spry Fox' Spirit Crossing (forthcoming; check it out at https://playspiritcrossing.com/). Our 11.5 listeners are in for a real treat!

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    57 分
  • Episode 7: Life of a Developer, Installment 1
    2026/01/04

    Tracy and Kel talk about game developer career life, from layoffs to contract work to the changing shape of development teams over time.

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    48 分
  • Episode Six: The Graeme Davis Fan Club
    2025/11/16
    Tracy and Kel talk about industry veteran Graeme Davis, networking and how to not be remembered as “that guy who smelled like pizza.”
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    47 分
  • Episode 5: Kill Ten Cultists
    2025/10/19
    Tracy and Kel talk about the problem with faceless enemies, and reminisce about creating quests for EverQuest and Elder Scrolls Online.
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    49 分
  • Episode 4: Let's Pretend... but for Grown-Ups!
    2025/09/22

    Tracy and Kel talk about the ways people role play beyond the screen and text-based games, including costume events, Renaissance Faires and the SCA, D&D, and LARPs. They also discuss some of the history of that tradition, and how far into the past role play nerds can be traced.

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    45 分
  • Episode 3: The Internet is for P*rn
    2025/08/31

    In their third episode, Tracy and Kel talk about getting into the game development industry from a slightly different angle: spicy chat rooms on the earliest incarnations of the World Wide Web.

    Kel talks about their break into the industry from a different kind of text-based role playing, and why no one would let them touch the live build ever again.

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    53 分
  • Episode 2: A Role to Play
    2025/08/07

    In this episode of "A People's History of Video Game Development," hosts Kel Bachus and Tracy Seamster talk about the very early origins of text-based role play, and what players were looking for in immersive experiences.

    They talk about community building across the fourth wall, and how a surprising number of successful designers in those contexts were femmes or women -- and why.

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    41 分