Coders at Work
Reflections on the Craft of Programming
カートのアイテムが多すぎます
カートに追加できませんでした。
ウィッシュリストに追加できませんでした。
ほしい物リストの削除に失敗しました。
ポッドキャストのフォローに失敗しました
ポッドキャストのフォロー解除に失敗しました
Audibleプレミアムプラン30日間無料体験
¥6,100 で購入
-
ナレーター:
-
Mitchell Dorian
-
full cast
-
著者:
-
Peter Seibel
このコンテンツについて
Peter Seibel interviews 15 of the most interesting computer programmers alive today in Coders at Work, offering a companion volume to Apress’ highly acclaimed best-seller Founders at Work by Jessica Livingston. As the words “at work” suggest, Peter Seibel focuses on how his interviewees tackle the day-to-day work of programming, while revealing much more, like how they became great programmers, how they recognize programming talent in others, and what kinds of problems they find most interesting.
Hundreds of people have suggested names of programmers to interview on the Coders at Work web site: codersatwork.com. The complete list was 284 names. Having digested everyone’s feedback, we selected 15 folks who’ve been kind enough to agree to be interviewed:
Frances Allen: Pioneer in optimizing compilers, first woman to win the Turing Award (2006) and first female IBM fellow
Joe Armstrong: Inventor of Erlang
Joshua Bloch: Author of the Java collections framework, now at Google
Bernie Cosell: One of the main software guys behind the original ARPANET IMPs and a master debugger
Douglas Crockford: JSON founder, JavaScript architect at Yahoo!
L. Peter Deutsch: Author of Ghostscript, implementer of Smalltalk-80 at Xerox PARC and Lisp 1.5 on PDP-1
Brendan Eich: Inventor of JavaScript, CTO of the Mozilla Corporation
Brad Fitzpatrick: Writer of LiveJournal, OpenID, memcached, and Perlbal
Dan Ingalls: Smalltalk implementor and designer
Simon Peyton Jones: Coinventor of Haskell and lead designer of Glasgow Haskell Compiler
Donald Knuth: Author of The Art of Computer Programming and creator of TeX
Peter Norvig: Director of Research at Google and author of the standard text on AI
Guy Steele: Coinventor of Scheme and part of the Common Lisp Gang of Five, currently working on Fortress
Ken Thompson: Inventor of UNIX
Jamie Zawinski: Author of XEmacs and early Netscape/Mozilla hacker
©2009 Peter Seibel (P)2021 Upfront Booksこちらもおすすめ
-
Hackers & Painters
- Big Ideas from the Computer Age
- 著者: Paul Graham
- ナレーター: Mark Sando
- 再生時間: 7 時間 44 分
- 完全版
-
総合評価3
-
ナレーション3
-
ストーリー3
We are living in the computer age, in a world increasingly designed and engineered by computer programmers and software designers, by people who call themselves hackers. Who are these people, what motivates them, and why should you care? Consider these facts: Everything around us is turning into computers. Your typewriter is gone, replaced by a computer. Your phone has turned into a computer. So has your camera. Soon your TV will. Your car was not only designed on computers, but has more processing power in it than a room-sized mainframe did in 1970.
著者: Paul Graham
-
Clean Code
- A Handbook of Agile Software Craftsmanship
- 著者: Robert C. Martin
- ナレーター: Theodore O'Brien
- 再生時間: 5 時間 49 分
- 完全版
-
総合評価5
-
ナレーション4
-
ストーリー4
Noted software expert Robert C. Martin presents a revolutionary paradigm with Clean Code: A Handbook of Agile Software Craftsmanship. Martin has teamed up with his colleagues from Object Mentor to distill their best agile practice of cleaning code “on the fly” into a book that will instill within you the values of a software craftsman and make you a better programmer - but only if you work at it.
著者: Robert C. Martin
-
The Rules of Programming
- The Missing Manual: How to Write Better Code
- 著者: Chris Zimmerman
- ナレーター: Ray Greenley
- 再生時間: 7 時間 10 分
- 完全版
-
総合評価1
-
ナレーション0
-
ストーリー0
This philosophy-of-programming guide presents a unique and entertaining take on how to think about programming. A collection of twenty-one pragmatic rules, each presented in a stand-alone chapter, captures the essential wisdom that every freshly minted programmer needs to know and provides thought-provoking insights for more seasoned programmers. Author Chris Zimmerman, cofounder of the video game studio Sucker Punch Productions, teaches basic truths of programming by wrapping them in memorable aphorisms and driving them home with examples drawn from real code.
著者: Chris Zimmerman
-
Software Engineering at Google
- Lessons Learned from Programming Over Time
- 著者: Titus Winters, Tom Manshreck, Hyrum Wright
- ナレーター: Mark Sando
- 再生時間: 23 時間 36 分
- 完全版
-
総合評価3
-
ナレーション1
-
ストーリー1
How can software engineers manage a living codebase that evolves and responds to changing requirements and demands over the length of its life? Based on their experience at Google, software engineers Titus Winters and Hyrum Wright, along with technical writer Tom Manshreck, present a candid and insightful look at how some of the world’s leading practitioners construct and maintain software. This book covers Google’s unique engineering culture, processes, and tools and how these aspects contribute to the effectiveness of an engineering organization.
著者: Titus Winters, 、その他
-
Invent and Wander
- The Collected Writings of Jeff Bezos, with an Introduction by Walter Isaacson
- 著者: Jeff Bezos, Walter Isaacson - introduction
- ナレーター: L. J. Ganser
- 再生時間: 8 時間 55 分
- 完全版
-
総合評価6
-
ナレーション5
-
ストーリー5
In this collection of Jeff Bezos' writings - his unique and strikingly original annual shareholder letters, plus numerous speeches and interviews that provide insight into his background, his work, and the evolution of his ideas - you'll gain an insider's view of the why and how of his success. Spanning a range of topics across business and public policy, from innovation and customer obsession to climate change and outer space, this book provides a rare glimpse into how Bezos thinks about the world and where the future might take us.
-
-
You must love Amazon
- 投稿者: 公平レビュー 日付: 2023/09/12
著者: Jeff Bezos, 、その他
-
Learning Systems Thinking
- Essential Non-Linear Skills and Practices for Software Professionals
- 著者: Diana Montalion
- ナレーター: Wendy Tremont King
- 再生時間: 11 時間 16 分
- 完全版
-
総合評価0
-
ナレーション0
-
ストーリー0
A decade ago, developers built information-sharing software by writing a lot of custom code in a single code base, then adding layers of caching. Now we build information systems: interdependent software and services, data platforms, and event streams. Many of our software-to-systems initiatives fail, though, and when they do, we double down on traditional linear approaches. But linear thinking cannot resolve systems challenges. We need to shift to systems thinking.
著者: Diana Montalion
-
Hackers & Painters
- Big Ideas from the Computer Age
- 著者: Paul Graham
- ナレーター: Mark Sando
- 再生時間: 7 時間 44 分
- 完全版
-
総合評価3
-
ナレーション3
-
ストーリー3
We are living in the computer age, in a world increasingly designed and engineered by computer programmers and software designers, by people who call themselves hackers. Who are these people, what motivates them, and why should you care? Consider these facts: Everything around us is turning into computers. Your typewriter is gone, replaced by a computer. Your phone has turned into a computer. So has your camera. Soon your TV will. Your car was not only designed on computers, but has more processing power in it than a room-sized mainframe did in 1970.
著者: Paul Graham
-
Clean Code
- A Handbook of Agile Software Craftsmanship
- 著者: Robert C. Martin
- ナレーター: Theodore O'Brien
- 再生時間: 5 時間 49 分
- 完全版
-
総合評価5
-
ナレーション4
-
ストーリー4
Noted software expert Robert C. Martin presents a revolutionary paradigm with Clean Code: A Handbook of Agile Software Craftsmanship. Martin has teamed up with his colleagues from Object Mentor to distill their best agile practice of cleaning code “on the fly” into a book that will instill within you the values of a software craftsman and make you a better programmer - but only if you work at it.
著者: Robert C. Martin
-
The Rules of Programming
- The Missing Manual: How to Write Better Code
- 著者: Chris Zimmerman
- ナレーター: Ray Greenley
- 再生時間: 7 時間 10 分
- 完全版
-
総合評価1
-
ナレーション0
-
ストーリー0
This philosophy-of-programming guide presents a unique and entertaining take on how to think about programming. A collection of twenty-one pragmatic rules, each presented in a stand-alone chapter, captures the essential wisdom that every freshly minted programmer needs to know and provides thought-provoking insights for more seasoned programmers. Author Chris Zimmerman, cofounder of the video game studio Sucker Punch Productions, teaches basic truths of programming by wrapping them in memorable aphorisms and driving them home with examples drawn from real code.
著者: Chris Zimmerman
-
Software Engineering at Google
- Lessons Learned from Programming Over Time
- 著者: Titus Winters, Tom Manshreck, Hyrum Wright
- ナレーター: Mark Sando
- 再生時間: 23 時間 36 分
- 完全版
-
総合評価3
-
ナレーション1
-
ストーリー1
How can software engineers manage a living codebase that evolves and responds to changing requirements and demands over the length of its life? Based on their experience at Google, software engineers Titus Winters and Hyrum Wright, along with technical writer Tom Manshreck, present a candid and insightful look at how some of the world’s leading practitioners construct and maintain software. This book covers Google’s unique engineering culture, processes, and tools and how these aspects contribute to the effectiveness of an engineering organization.
著者: Titus Winters, 、その他
-
Invent and Wander
- The Collected Writings of Jeff Bezos, with an Introduction by Walter Isaacson
- 著者: Jeff Bezos, Walter Isaacson - introduction
- ナレーター: L. J. Ganser
- 再生時間: 8 時間 55 分
- 完全版
-
総合評価6
-
ナレーション5
-
ストーリー5
In this collection of Jeff Bezos' writings - his unique and strikingly original annual shareholder letters, plus numerous speeches and interviews that provide insight into his background, his work, and the evolution of his ideas - you'll gain an insider's view of the why and how of his success. Spanning a range of topics across business and public policy, from innovation and customer obsession to climate change and outer space, this book provides a rare glimpse into how Bezos thinks about the world and where the future might take us.
-
-
You must love Amazon
- 投稿者: 公平レビュー 日付: 2023/09/12
著者: Jeff Bezos, 、その他
-
Learning Systems Thinking
- Essential Non-Linear Skills and Practices for Software Professionals
- 著者: Diana Montalion
- ナレーター: Wendy Tremont King
- 再生時間: 11 時間 16 分
- 完全版
-
総合評価0
-
ナレーション0
-
ストーリー0
A decade ago, developers built information-sharing software by writing a lot of custom code in a single code base, then adding layers of caching. Now we build information systems: interdependent software and services, data platforms, and event streams. Many of our software-to-systems initiatives fail, though, and when they do, we double down on traditional linear approaches. But linear thinking cannot resolve systems challenges. We need to shift to systems thinking.
著者: Diana Montalion