『Blood, Sweat, and Pixels』のカバーアート

Blood, Sweat, and Pixels

The Triumphant, Turbulent Stories Behind How Video Games Are Made

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¥1,849で会員登録し購入 ¥1,750で会員登録し購入
期間限定:2025年12月1日(日本時間)に終了
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会員登録は4か月目以降は月額1,500円で自動更新します。いつでも退会できます。
オーディオブック・ポッドキャスト・オリジナル作品など数十万以上の対象作品が聴き放題。
オーディオブックをお得な会員価格で購入できます。
30日間の無料体験後は月額¥1500で自動更新します。いつでも退会できます。

Blood, Sweat, and Pixels

著者: Jason Schreier
ナレーター: Ray Chase
¥1,849で会員登録し購入 ¥1,750で会員登録し購入

期間限定:2025年12月1日(日本時間)に終了

30日間の無料体験後は月額¥1500で自動更新します。いつでも退会できます。

¥2,500 で購入

¥2,500 で購入

このコンテンツについて

Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason Schreier takes listeners on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius. Exploring the artistic challenges, technical impossibilities, marketplace demands, and Donkey Kong-sized monkey wrenches thrown into the works by corporate, Blood, Sweat, and Pixels reveals how bringing any game to completion is more than Sisyphean—it's nothing short of miraculous.

Taking some of the most popular, bestselling recent games, Schreier immerses listeners in the hellfire of the development process, whether it's RPG studio Bioware's challenge to beat an impossible schedule and overcome countless technical nightmares to build Dragon Age: Inquisition; indie developer Eric Barone's single-handed efforts to grow country-life RPG Stardew Valley from one man's vision into a multi-million-dollar franchise; or Bungie spinning out from their corporate overlords at Microsoft to create Destiny, a brand new universe that they hoped would become as iconic as Star Wars and Lord of the Rings—even as it nearly ripped their studio apart.

Documenting the round-the-clock crunches, buggy-eyed burnout, and last-minute saves, Blood, Sweat, and Pixels is a journey through development hell—and ultimately a tribute to the dedicated diehards and unsung heroes who scale mountains of obstacles in their quests to create the best games imaginable.

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