『145: Grand Theft Auto III: Definitive Edition (PS5), F-Zero GX (GameCube)』のカバーアート

145: Grand Theft Auto III: Definitive Edition (PS5), F-Zero GX (GameCube)

145: Grand Theft Auto III: Definitive Edition (PS5), F-Zero GX (GameCube)

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Welcome to episode 2 of #DryveJanuary! We're putting the pedal to the metal this month to provide you with reviews of popular racing/driving video games from throughout the years.


This week, we're taking a view on a couple of early 2000's heavy hitters. Oddly enough, one entry has gone on to be an integral part of the biggest video game franchise ever witnessed whilst the other series hasn't had a fully realised home console entry in over 20 years...


Up first are Rich's initial thoughts on the newly released Analogue 3D which Fazz has been harassing him to share for a few weeks now. With that out of the way, we speed through his feelings on F-Zero GX (2003, Nintendo GameCube) which come hot on the heels of his glowing review of F-Zero X last week. Does the extra 'G' add enough G-uice into GX to best its N64 counterpart and, if so, why is there now zero F-Zero?


Next up, Fazz has flown over to Liberty City to visit the remastered version of a video game that is, to him, probably the most "important" video game of all time, Grand Theft Auto III: Definitive Edition 2021, PS5). Does that mean its actually worth playing through in 2025 or did you just have to be there?


Enjoy the pod.

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