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The Rules of Programming
- The Missing Manual: How to Write Better Code
- ナレーター: Ray Greenley
- 再生時間: 7 時間 10 分
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JavaScript (7th Edition)
- The Definitive Guide: Master the World's Most-Used Programming Language
- 著者: David Flanagan
- ナレーター: Gabriel Vaughan
- 再生時間: 25 時間 27 分
- 完全版
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総合評価
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ナレーション
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ストーリー
This book is for programmers who want to learn JavaScript and for web developers who want to take their understanding and mastery to the next level. It begins by explaining the JavaScript language itself, in detail, from the bottom up. It then builds on that foundation to cover the web platform and Node.js.
著者: David Flanagan
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How to Make Things Faster
- Lessons in Performance from Technology and Everyday Life
- 著者: Cary Millsap
- ナレーター: Jonathan Yen
- 再生時間: 6 時間 38 分
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ナレーション
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ストーリー
Slow systems are frustrating. They waste time and money. But making consistently great decisions about performance can be easy, if you understand what's going on. This book explains in a clear and thoughtful voice why systems perform the way they do. It's for anybody who's curious about how computer programs and other processes use their time and about what you can do to improve them. Through a mix of personal vignettes and technical use cases, Cary Millsap reviews the process of improving performance and provides best practices for optimizing systems efficiently.
著者: Cary Millsap
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Introducing Python (2nd Edition)
- Modern Computing in Simple Packages
- 著者: Bill Lubanovic
- ナレーター: Derek Dysart
- 再生時間: 13 時間 3 分
- 完全版
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総合評価
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ナレーション
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ストーリー
Easy to understand and engaging, this updated edition of Introducing Python is ideal for beginning programmers as well as those new to the language. Author Bill Lubanovic takes you from the basics to more involved and varied topics, mixing tutorials with cookbook-style code recipes to explain concepts in Python 3. End-of-chapter exercises help you practice what you've learned.
著者: Bill Lubanovic
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Software Engineering at Google
- Lessons Learned from Programming Over Time
- 著者: Titus Winters, Tom Manshreck, Hyrum Wright
- ナレーター: Mark Sando
- 再生時間: 23 時間 36 分
- 完全版
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総合評価
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ナレーション
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ストーリー
How can software engineers manage a living codebase that evolves and responds to changing requirements and demands over the length of its life? Based on their experience at Google, software engineers Titus Winters and Hyrum Wright, along with technical writer Tom Manshreck, present a candid and insightful look at how some of the world’s leading practitioners construct and maintain software. This book covers Google’s unique engineering culture, processes, and tools and how these aspects contribute to the effectiveness of an engineering organization.
著者: Titus Winters, 、その他
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数字のセンスを磨く~データの読み方・活かし方
- 著者: 筒井 淳也
- ナレーター: 盆子原 康
- 再生時間: 6 時間 45 分
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これまで数多くの一般向け統計本が出版され、人気を博してきた。だがその多くは「こんなデタラメな統計や調査がありますので、気をつけましょう」といったメッセージを発するものだった。
著者: 筒井 淳也
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Fundamentals of Software Architecture
- An Engineering Approach
- 著者: Mark Richards, Neal Ford
- ナレーター: Benjamin Lange
- 再生時間: 13 時間 10 分
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総合評価
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ナレーション
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ストーリー
This book provides the first comprehensive overview of software architecture’s many aspects. Aspiring and existing architects alike will examine architectural characteristics, architectural patterns, component determination, diagramming and presenting architecture, evolutionary architecture, and many other topics. Mark Richards and Neal Ford—hands-on practitioners who have taught software architecture classes professionally for years—focus on architecture principles that apply across all technology stacks.
著者: Mark Richards, 、その他
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JavaScript (7th Edition)
- The Definitive Guide: Master the World's Most-Used Programming Language
- 著者: David Flanagan
- ナレーター: Gabriel Vaughan
- 再生時間: 25 時間 27 分
- 完全版
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総合評価
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ナレーション
-
ストーリー
This book is for programmers who want to learn JavaScript and for web developers who want to take their understanding and mastery to the next level. It begins by explaining the JavaScript language itself, in detail, from the bottom up. It then builds on that foundation to cover the web platform and Node.js.
著者: David Flanagan
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How to Make Things Faster
- Lessons in Performance from Technology and Everyday Life
- 著者: Cary Millsap
- ナレーター: Jonathan Yen
- 再生時間: 6 時間 38 分
- 完全版
-
総合評価
-
ナレーション
-
ストーリー
Slow systems are frustrating. They waste time and money. But making consistently great decisions about performance can be easy, if you understand what's going on. This book explains in a clear and thoughtful voice why systems perform the way they do. It's for anybody who's curious about how computer programs and other processes use their time and about what you can do to improve them. Through a mix of personal vignettes and technical use cases, Cary Millsap reviews the process of improving performance and provides best practices for optimizing systems efficiently.
著者: Cary Millsap
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Introducing Python (2nd Edition)
- Modern Computing in Simple Packages
- 著者: Bill Lubanovic
- ナレーター: Derek Dysart
- 再生時間: 13 時間 3 分
- 完全版
-
総合評価
-
ナレーション
-
ストーリー
Easy to understand and engaging, this updated edition of Introducing Python is ideal for beginning programmers as well as those new to the language. Author Bill Lubanovic takes you from the basics to more involved and varied topics, mixing tutorials with cookbook-style code recipes to explain concepts in Python 3. End-of-chapter exercises help you practice what you've learned.
著者: Bill Lubanovic
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Software Engineering at Google
- Lessons Learned from Programming Over Time
- 著者: Titus Winters, Tom Manshreck, Hyrum Wright
- ナレーター: Mark Sando
- 再生時間: 23 時間 36 分
- 完全版
-
総合評価
-
ナレーション
-
ストーリー
How can software engineers manage a living codebase that evolves and responds to changing requirements and demands over the length of its life? Based on their experience at Google, software engineers Titus Winters and Hyrum Wright, along with technical writer Tom Manshreck, present a candid and insightful look at how some of the world’s leading practitioners construct and maintain software. This book covers Google’s unique engineering culture, processes, and tools and how these aspects contribute to the effectiveness of an engineering organization.
著者: Titus Winters, 、その他
-
数字のセンスを磨く~データの読み方・活かし方
- 著者: 筒井 淳也
- ナレーター: 盆子原 康
- 再生時間: 6 時間 45 分
- 完全版
-
総合評価
-
ナレーション
-
ストーリー
これまで数多くの一般向け統計本が出版され、人気を博してきた。だがその多くは「こんなデタラメな統計や調査がありますので、気をつけましょう」といったメッセージを発するものだった。
著者: 筒井 淳也
-
Fundamentals of Software Architecture
- An Engineering Approach
- 著者: Mark Richards, Neal Ford
- ナレーター: Benjamin Lange
- 再生時間: 13 時間 10 分
- 完全版
-
総合評価
-
ナレーション
-
ストーリー
This book provides the first comprehensive overview of software architecture’s many aspects. Aspiring and existing architects alike will examine architectural characteristics, architectural patterns, component determination, diagramming and presenting architecture, evolutionary architecture, and many other topics. Mark Richards and Neal Ford—hands-on practitioners who have taught software architecture classes professionally for years—focus on architecture principles that apply across all technology stacks.
著者: Mark Richards, 、その他
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Laws of UX
- Using Psychology to Design Better Products & Services
- 著者: Jon Yablonski
- ナレーター: Jason Leikam
- 再生時間: 3 時間
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ストーリー
This practical guide explains how you can apply key principles in psychology to build products and experiences that are more intuitive and human-centered. Author Jon Yablonski deconstructs familiar apps and experiences to provide clear examples of how UX designers can build experiences that adapt to how users perceive and process digital interfaces.
著者: Jon Yablonski
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Algorithms to Live By
- The Computer Science of Human Decisions
- 著者: Brian Christian, Tom Griffiths
- ナレーター: Brian Christian
- 再生時間: 11 時間 50 分
- 完全版
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From finding a spouse to finding a parking spot, from organizing one's inbox to understanding the workings of human memory, Algorithms to Live By transforms the wisdom of computer science into strategies for human living.
著者: Brian Christian, 、その他
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Clean Code
- A Handbook of Agile Software Craftsmanship
- 著者: Robert C. Martin
- ナレーター: Theodore O'Brien
- 再生時間: 5 時間 49 分
- 完全版
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総合評価
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ナレーション
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ストーリー
Noted software expert Robert C. Martin presents a revolutionary paradigm with Clean Code: A Handbook of Agile Software Craftsmanship. Martin has teamed up with his colleagues from Object Mentor to distill their best agile practice of cleaning code “on the fly” into a book that will instill within you the values of a software craftsman and make you a better programmer - but only if you work at it.
著者: Robert C. Martin
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Hackers & Painters
- Big Ideas from the Computer Age
- 著者: Paul Graham
- ナレーター: Mark Sando
- 再生時間: 7 時間 44 分
- 完全版
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総合評価
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ナレーション
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ストーリー
We are living in the computer age, in a world increasingly designed and engineered by computer programmers and software designers, by people who call themselves hackers. Who are these people, what motivates them, and why should you care? Consider these facts: Everything around us is turning into computers. Your typewriter is gone, replaced by a computer. Your phone has turned into a computer. So has your camera. Soon your TV will. Your car was not only designed on computers, but has more processing power in it than a room-sized mainframe did in 1970.
著者: Paul Graham
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Clean Architecture
- A Craftsman's Guide to Software Structure and Design
- 著者: Robert C. Martin
- ナレーター: Theodore O'Brien
- 再生時間: 8 時間 24 分
- 完全版
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ナレーション
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ストーリー
Clean Architecture is an essential book for every current or aspiring software architect, systems analyst, system designer, and software manager - and for every programmer who must execute someone else’s designs.
著者: Robert C. Martin
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Marketing 5.0
- Technology for Humanity
- 著者: Philip Kotler, Hermawan Kartajaya, Iwan Setiawan
- ナレーター: Steve Menasche
- 再生時間: 7 時間 8 分
- 完全版
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Celebrated promoter of the "Four P's of Marketing", Philip Kotler, explains how marketers can use technology to address customers' needs and make a difference in the world. In a new age when marketers are struggling with the digital transformation of business and the changing behavior of customers, this book provides marketers with a way to integrate technological and business model evolution with the dramatic shifts in consumer behavior that have happened in the last decade.
著者: Philip Kotler, 、その他
あらすじ・解説
This philosophy-of-programming guide presents a unique and entertaining take on how to think about programming. A collection of twenty-one pragmatic rules, each presented in a stand-alone chapter, captures the essential wisdom that every freshly minted programmer needs to know and provides thought-provoking insights for more seasoned programmers.
Author Chris Zimmerman, cofounder of the video game studio Sucker Punch Productions, teaches basic truths of programming by wrapping them in memorable aphorisms and driving them home with examples drawn from real code. This practical guide also helps managers looking for ways to train new team members.
The rules in this book include: As simple as possible, but no simpler; Let your code tell its own story; Localize complexity; Generalization takes three examples; Work backward from your result, not forward from your code; The first lesson of optimization is don't optimize; A good name is the best documentation; Bugs are contagious; Eliminate failure cases; Code that isn't running doesn't work; and Sometimes you just need to hammer the nails.
PLEASE NOTE: When you purchase this title, the accompanying PDF will be available in your Audible Library along with the audio.